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Three Moves Ahead

Three Moves Ahead 491: Master of Magic

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 25 March 2020

⏱️ 59 minutes

🧾️ Download transcript

Summary

This week we are going all the way back to 1994 to discuss Master of Magic. MoM, though not quite as popular as its bovine counterpart, was a very forward-thinking game. It offered many levels of customization not yet seen in gaming and inspired classic modern series like Dominions and Age of Wonders. Listen in as Rowan Kaiser, Jon Bolding, and Troy "Do you like what I've done with my hobbit hole?" Goodfellow discuss Master of Magic, sci-fi vs fantasy, and why generic magic isn't necessarily a bad thing.

Transcript

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0:00.0

Good evening. Welcome to Three Moves Ahead, and I am your host, Troy Goodfellow, back in the captain's chair for the first time in a very long time.

0:09.9

First, a bit of an apology for the slow rate of podcast production the last month or so.

0:15.8

It's been a very busy time, as I'm sure all of you know,

0:21.7

personally and professionally for a lot of the podcast folks.

0:25.2

So we still appreciate your support, and hopefully we can get some production going quite

0:30.2

quickly this month to make up for the lost time.

0:33.3

We intend to seize the means of production.

0:35.4

Yes.

0:35.8

We are so far behind that we are now talking about a game from 1994.

0:40.6

We are talking about SimTex's Master of Magic, produced by SimTex, by, yes, Steve Barsia,

0:49.8

who is also the guy behind Master of Orion and 1830 and a bunch of other classic strategy titles in the late 80s, early 90s, mostly early 90s.

1:04.3

It has recently been re-released by our friends at Sleatherin.com.

1:09.6

It is still the same 1990s version,

1:13.1

both a new version,

1:15.5

is a new user-made version as well to go alongside it,

1:19.3

so you get Master of Magic and Castor of Magic,

1:22.4

which is a modified version of the game alongside.

1:25.3

So we're going to take this opportunity

1:26.6

to go back into the past and talk about this

1:30.7

classic strategy game and its legacy and how it holds up.

1:34.1

With me are two of our favorite panelists, freelance writer Rowan Kaiser.

1:39.3

Hello.

...

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