Three Moves Ahead 485: Phoenix Point
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 20 December 2019
⏱️ 66 minutes
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| 0:00.0 | Good evening you are listening to Through Moves Ahead, and I'm your host Rob Zakeney here with our friend, freelance writer, John Bolding. |
| 0:06.4 | Hey, y'all. |
| 0:07.6 | And today we welcome back after a long absence and many wanderings. |
| 0:12.4 | Writer, shut up and sit down co-founder, Paul Dean. |
| 0:16.2 | Hello. |
| 0:18.1 | So today we are returning to the old battle against the old ones with Xcom creator Julian |
| 0:24.3 | Gallup's new tactical combat game Phoenix Point by Snapshot Games. |
| 0:29.0 | This has been a long anticipated return for a legendary game designer, but also one with a lot |
| 0:34.3 | of angst attached to it. |
| 0:36.4 | In the time since he last made a game like this, |
| 0:39.1 | Faraxis essentially reinvented this genre |
| 0:42.0 | and applied a much higher degree of polish than we'd ever seen before. |
| 0:47.9 | Likewise, Gullops' own returns to tactics games over the years |
| 0:51.5 | were of significantly smaller scope and ambition, I would say, |
| 0:55.3 | particularly with something like the bite-sized, more competitive, tabletop scale, chaos |
| 1:02.1 | reborn. But now Phoenix Point is finally back with us, and it's available on the Epic Store. |
| 1:09.2 | And Paul, I guess I start off with you. |
| 1:13.1 | What is this game about? |
| 1:14.9 | What is its premise? |
| 1:16.2 | And is it too reductive to say it's Julian Gallup playing the hits and returning to X-com? |
| 1:22.7 | I don't think that's reductive at all. |
| 1:24.8 | I think that's a very good way to begin the discussion of what |
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