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Three Moves Ahead

Three Moves Ahead 484: Unity of Command 2

Three Moves Ahead

Idle Thumbs

Strategy, Games & Hobbies, War, Strategy Games, Games, War Games, Video Games

4.8532 Ratings

🗓️ 12 December 2019

⏱️ 76 minutes

🧾️ Download transcript

Summary

Rob and Troy are joined by Kotaku's Luke Plunkett to discuss Unity of Command 2, the long-awaited sequel to on of Three Moves Ahead's favorite wargames. How does the new setting change the game, and what's with all these new buttons?

Transcript

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0:00.0

Good evening. You are listening to Through Moves Ahead, and I'm your host, Rob Zakeney, here with Three Moves Head founder, Troy Goodfellow.

0:06.0

Hello, hello.

0:07.6

Today we also welcome Katakus, Luke Plunkett.

0:10.5

Hey, everybody.

0:12.4

And today we are talking about two-by-two and apparently Crow teams, Unity of Command 2, a sequel to Unity of Command, an Eastern Front war game that

0:26.0

we all loved a few years back and we thought was really sort of a new benchmark in what a more

0:32.6

approachable entry-level war game could be. Troy, what is Unity of Command in a word for people just sort of picking the series up?

0:42.3

And then how does Unity of Command already depart from what we thought the formula was?

0:49.5

Unity of Command is a turn-based war games in World War II.

0:53.4

The major concept in both games generally is supply.

0:58.9

If you can cut off unit supply in a couple of turns, they all become little puppy dogs,

1:04.0

and you can smush them pretty easily because Nazis like killing puppy dogs.

1:09.8

It is, as you say, it is a very simple war game.

1:13.0

It is relatively easy to pick up, though it's actually quite difficult.

1:17.3

Even in Unity of Command 1, many of the scenarios work quite hard

1:20.3

because they require a very strong understanding of the map,

1:24.8

understanding of space, and understanding of movement.

1:27.5

Units have little pips that reflect their strength.

1:33.0

As you deplete these, the units get destroyed.

1:37.0

They can also be weakened through other means, especially through cutting off their supply.

1:44.2

Unit of Command 2 takes a lot of major departures from Unity of Command 1.

1:48.2

Well, the big one is that, well, first, the setting.

...

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