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Three Moves Ahead

Three Moves Ahead 388: Scourge of War: Waterloo

Three Moves Ahead

Idle Thumbs

War Games, Strategy Games, War, Games & Hobbies, Strategy, Video Games, Games

4.8532 Ratings

🗓️ 13 March 2017

⏱️ 67 minutes

🧾️ Download transcript

Summary

Rob, Rowan, and Troy "As far back as I can remember, I always wanted to be a gangster" Goodfellow talk about Scourge of War: Waterloo. Waterloo is the first departure for the Take Command series in which we travel to a conflict outside of the American Civil War. Rowan has concerns about forts and Rob has concerns about... a few other things.

Transcript

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0:00.0

Good evening. You're listening to Three Moves Ahead, and I'm your host, Rob Zackney.

0:03.4

Join me today, we have Three Moves Ahead founder, Troy Goodfella. Goodfellah. And we also welcome back to the show, our friend, freelance writer, Rowan Kaiser. Hello, did you say Troy Goodfella? Boy, I sure hope I didn't. Because that's a great thing to say. I liked it. Troy Goodfella.

0:21.6

That's actually my favorite Scorsese movie, by the way, is Troy Goodfellas.

0:28.6

Yeah, so this week we are discussing Norbsoft Dev's Scourge of War Waterloo, which is a final one to Scourge of War Gettysburg, and is part of the Take Command lineage of 19th century, you know, Napoleonic-style war games.

0:49.3

And Scourge of War is a bit of a departure for Norfolk Dev because previously all the games in the series were Civil War

0:58.0

War games. But this has long been a sort of favorite series of mine. We've talked about a couple different editions of this game on the show here.

1:09.0

Troy, you're going to start here.

1:15.9

Why don't you just set the stage for what the Scorge War series is and what it's doing?

1:26.6

The Scourge of War series and the Take Command series are real-time war games where you command very close to your units. you take the position of a commander at various different levels,

1:30.5

either at the brigade, the division, the army level.

1:37.0

And at each level, you have increased, at the higher level is the more increasingly

1:41.0

complicated your decisions become.

1:43.1

If you take a lower level position,

1:44.8

you can have pretty much good,

1:46.0

you have very good control of your troops.

1:47.7

You can order them around

1:49.3

because you're close and you're right on top of them.

1:51.2

But the higher up you go,

1:52.6

the more the game encourages you to give

1:55.8

general commands,

1:58.2

general directions to your sub-commanders.

2:00.8

You can give them more detailed commands, you can move them around in some cases,

...

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