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Three Moves Ahead

Three Moves Ahead 374: Civilization VI

Three Moves Ahead

Idle Thumbs

Strategy, Games & Hobbies, War, Strategy Games, Games, War Games, Video Games

4.8532 Ratings

🗓️ 12 November 2016

⏱️ 76 minutes

🧾️ Download transcript

Summary

Troy "I hate that jerk-ass Montezuma" Goodfellow is joined by Rowan Kaiser, Fraser Brown, and David V. Heron to talk about one of the biggest strategy games of the year: Civilization VI. A new Civilization game is always a cause for celebration. But what has changed? What has remained? Is it a revolution or an evolution? In this case, it turns out to be more of the latter. It's a fun game, it has some great ideas, but at its core it remains the same Civilization game it has been for decades. But... is that a bad thing?

Transcript

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0:00.0

Good evening. You're listening to Three Moves Ahead, and I am your host, Troy Goodfellow.

0:05.5

Here to talk about the biggest strategy game, I think, of 2016, from one of the most

0:11.2

storied, if not the most storied franchises in strategy game history. I'm, of course, talking

0:15.7

about Sid Meyers, Civilization Six, a design by Ed Beach, to help cover the ground of this very important

0:23.6

game, and I think we'll talk more critically about the design, whether it's a good game or not,

0:28.3

though I would like to get people's opinions on that. I have three of our regular irregulars.

0:33.9

Freelance writer Fraser Brown. Hello.

0:39.5

Freedlance writer Rowan and Kaiser. From the first stirrings of life beneath water

0:42.7

I have waited for this podcast

0:45.2

Do not take up time with artistic merit

0:48.7

And our co-hosts partner in crime

0:53.6

From the Game Design Roundtable podcast, Mr. Dave Heron.

0:57.1

Good evening.

0:58.8

So let's begin with, I don't even know where to begin with this.

1:03.8

Fraser, let's start with you.

1:05.2

Let's just get the big things out of the way.

1:08.8

What for you is the most important, significant design choice

1:13.5

in Civilization 6 that sets it apart? Oh man, put me on the spot here straight away, Troy. I'd say

1:19.9

probably the district stuff is, it's also my favorite thing with Civ6, where they have unstacked the cities.

1:31.0

That's what FRAXIS are calling it.

1:33.7

So a lot of the buildings are now in these separate districts.

1:38.7

You have the main city district where you build granaries and things like that.

...

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