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Three Moves Ahead

Three Moves Ahead 349: Satisfying Party Games

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 25 March 2016

⏱️ 65 minutes

🧾️ Download transcript

Summary

Rob Zacny gets together with Rabbitcon host Julian Murdoch as well as game designers Rob Daviau and David Heron to talk about party games. The term "party game" can conjure up a variety of games, from the most casual of affairs to the in-depth slog that run through the night. But how can a board game balance depth with ease of entry?

Transcript

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0:00.0

Good evening. You are listening to Three Moves Ahead, and I'm your host, Rob Zackney.

0:03.8

Today, joining us once again, we have Julian Rabbit Murdoch.

0:07.9

Good evening.

0:09.5

And we also welcome back our friend from the Game Design Roundtable, David Heron.

0:14.4

Hi.

0:16.0

Finally, we are joined by Rob Davio, designer of board game geeks, game of the year, pandemic legacy.

0:24.4

Hello, co-designer, co-designer, but hello.

0:27.8

Well, the other guy isn't here.

0:29.6

Yes.

0:29.8

So for the purposes of this podcast, Rob, congratulations.

0:33.6

It's all me.

0:34.2

So proud of you.

0:35.4

Well done.

0:36.3

Yeah, it's pretty cool. Okay, so we were all me. So proud of you. Well done. Yeah, it's pretty cool.

0:38.6

Okay, so we were all gathered together this past weekend for yet another RabbitCon.

0:45.4

We're another year older.

0:47.3

We gathered in the wilderness once again for a long weekend of board games.

0:52.8

And so this topic sort of stems from a conversation that Heron and I had during the drive

1:00.0

back to Boston, which was that we both, I think, kind of felt like we had trouble finding

1:10.5

the Goldilocks party game that would have suited us, right?

1:14.0

The party game that can sort of sustain a large number of people

1:19.6

without really sort of compromising whatever it is that really makes us get into a board game.

...

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