Three Moves Ahead 344: Sekigahara: The Unification of Japan
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 21 February 2016
⏱️ 60 minutes
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| 0:00.0 | Good evening, you are listening to Through Moves Ahead, and I'm your host, Rob Zakney. |
| 0:03.5 | Today, for the first time in forever, I am joined by Julian Rabbit Murdoch. It's not been that long. I mean, I guess it has. It's been a while. I think it has been literal months, if not the better part of a year. I think it's probably even the better part of a year. I think that's true. We also welcome back once again, our friend from the Game Design Roundtable, David Heron. |
| 0:23.4 | I am here to tell you. part of a year. I think that's true. We also welcome back once again, our friend from the |
| 0:21.4 | Game Design Roundtable, David Heron. I am here to tell you why the games you love are terrible. |
| 0:29.2 | Our listeners, our listeners really love that service, actually. You should actually put that up on |
| 0:35.0 | Kickstarter. And another thing I don't like about X-Con. |
| 0:38.1 | Yeah. |
| 0:39.9 | So today we're going to be talking about a board game that I've been very curious about for a long time. |
| 0:45.9 | GMT games, Sakigahara, the Unification of Japan, from designer Matthew Calkins and artist Mark |
| 0:52.9 | Mahaffey. |
| 0:53.8 | It's a war game about the final campaign of the Sengoku period |
| 0:57.6 | in which Tokugawa Iasu finally won sole rulership of feudal Japan. |
| 1:02.6 | So if you know like the Shogun games, |
| 1:05.0 | this is the sort of epilogue to Shogun that you never actually see |
| 1:08.5 | because none of these people were alive during this period. |
| 1:12.6 | And, you know, I mentioned the artist here because honestly, like the way I came to this game |
| 1:16.9 | is I started seeing people like tweeting pictures of it at JenCon a couple years ago. |
| 1:21.7 | I sort of made a note of it. And then I came across it in the flesh, and it is a beautiful and thematically appropriate |
| 1:29.7 | board game in which you command troops with the appropriate Japanese clan symbols on them, |
| 1:38.1 | and they are played on this gorgeous map. |
| 1:40.8 | But the important part is because they are large wood blocks, everything is |
| 1:44.6 | basically played in secret. It is a game where you can have large stacks of units, but your |
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