Three Moves Ahead 318: Warhammer: Shadow of the Horned Rat
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 21 August 2015
⏱️ 60 minutes
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| 0:00.0 | Good evening, you are listening to Three Moves Ahead, and I'm your host, Rob Zakene. |
| 0:03.8 | Tonight, after a long, bitter campaign to get him on the show, we welcome freelance writer Dan |
| 0:09.0 | Griliopoulos. |
| 0:10.5 | Dan, at long last, welcome to the show. |
| 0:13.7 | Thank you very much, and very well done for pronouncing my name correctly. |
| 0:16.5 | I was nervous about it, but I decided I'd swing for the fences. |
| 0:20.1 | So, yeah, this episode was delayed by a variety of factors, including Dan's responsibilities as a new dad and my own hectic schedule last week. |
| 0:27.4 | But the biggest issue was probably tonight's topic itself, Mindscape's 1995 Warhammer Fantasy game, Warhammer Shadow of the Horned Rat. |
| 0:35.3 | This is a game that I've long wanted to do an episode |
| 0:37.7 | of Three Moves Ahead on, but it was not really available to play anywhere. And when it finally |
| 0:42.6 | was re-released on Good Old Games a few weeks ago, I got very excited and decided to see who |
| 0:47.4 | in the gaming, games journalism world has played it. And the answer, apparently, is just Dan, which is interesting, because this is a |
| 0:58.4 | game that I think sort of was, had kind of a major reputation and was ahead of its time in a lot of |
| 1:05.8 | ways. But I'm not even sure it has become a cult classic. It seems to be the game that a lot of people just completely missed. |
| 1:14.5 | So, Dan, why do you tell us a little bit about what Shadow of the Horned Rat is and sort of what makes it special when you juxtapose it against its contemporaries? |
| 1:24.8 | I guess, looking at it today, it's precursor to the total war games and those kind of |
| 1:30.9 | huge scale battle games with large campaigns, but it has a story and it has good characters and it has |
| 1:39.6 | the depths of the Warhammer world to explore. It's also ridiculously hard. |
| 1:47.0 | So that might explain why no one's played it, |
| 1:49.0 | because most people who start playing it, |
| 1:51.0 | get one or two missions in, |
| 1:53.0 | and just have to give up, because the game |
... |
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