Three Moves Ahead 316: Starcraft II: Legacy of the Void
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 2 August 2015
⏱️ 74 minutes
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| 0:00.0 | Good evening. You are listening to Three Moves Ahead, and I'm your host, Rob Zakeney. |
| 0:03.5 | Joining me today, we have the Game King himself, Sean Elysium Sands. |
| 0:07.9 | Thank you. Thank you. Greetings and salutations. |
| 0:10.8 | So today, we're going to be celebrating five years of StarCraft and talking about our experience |
| 0:15.4 | with the Legacy of the Void expansion, which is in beta right now, and talking a little bit about how StarCraft and |
| 0:22.1 | the pro scene around it have changed for the better and for the worse over the course of five years. |
| 0:27.0 | So, Sean, let's start, you know, with what's probably the biggest thing happening in the, |
| 0:32.7 | in the StarCraft world right now, which is Legacy of the Void. |
| 0:36.6 | And we've both had a chance to play around a little |
| 0:39.5 | bit with it. And we wrote our first impressions articles a little while ago. And I think we both |
| 0:45.7 | played a little more since then. But I think we had an interesting sort of divergence when we first |
| 0:50.1 | ever encountered this. I was really positive about a lot of the changes I saw coming down |
| 0:54.5 | in Legacy of the Void. And you seemed very skeptical because to you, it seemed like they were sort of |
| 0:59.5 | doubling down on the things that have created problems for Starcraft in terms of, in terms of |
| 1:05.3 | audience accessibility and appeal. Yeah, and I don't really think, feel like having played it further and gotten some more |
| 1:12.7 | time in. I feel like I'm pretty much in that same place. You know, the experience of, and again, |
| 1:19.6 | I think this is really focused on the multiplayer aspect, as opposed to the single player aspect, |
| 1:24.6 | because there's really nothing to comment on about that except the prologue at this point. |
| 1:28.1 | And, you know, we can get into that in a minute. |
| 1:30.4 | But from the multiplayer aspect, I would say even more so, even in the changes I've seen through the legacy of the void beta and getting to play it again more recently, I think that that sense of overwhelming work to do is one, a huge barrier for entry for new players. |
| 1:51.4 | And I don't think you're even hearing Blizzard talk about new players, really. |
| 1:54.4 | I mean, that doesn't even seem like it's really on their radar. |
... |
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