meta_pixel
Tapesearch Logo
Log in
Three Moves Ahead

Three Moves Ahead 264: Building vs Battle

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 10 June 2014

⏱️ 68 minutes

🧾️ Download transcript

Summary

Rob is joined by game designers and 3MA regulars Soren Johnson and Rob Daviau to talk about the balance between building an empire and going to war. Sometimes you just want to build a sand castle. Sometimes Montezuma comes along and kicks your sand castle over. Then you have to go to war, but you've been researching some bigass lighthouse. Now what?

Transcript

Click on a timestamp to play from that location

0:00.0

Good evening. You are listening to Three Moves Ahead, and I'm your host, Rob Zakney.

0:03.5

Joining me tonight, we welcome back to old friends. First, Ironwall Games, Rob Davio.

0:08.8

Rob, welcome back to the show. Thank you very much. And we also welcome back, former intern, now the lead

0:15.1

designer of Mohawk games, Soren Johnson. Hey, guys. Great to be here. So if we're getting to today's topic, a quick story.

0:24.2

Just years ago, there was this ad for the first age of empires, and it was one of the best

0:29.3

strategy game ads I've probably ever seen.

0:32.2

It was a three-page ad, which kind of tells you everything about that era in games media,

0:37.4

right?

0:38.3

It was glory days of the, you know, 300-page issues of PC gamer.

0:42.4

But anyway, so you had this three-page Age of Empires ad,

0:45.3

and nobody really knew what the hell the game was going to be yet.

0:48.2

And so you'd hit the first page, and it was this really gorgeous, glorious-looking,

0:53.1

like, classical Greek city, you know,

0:56.4

white marble columns, temples, you know, paved streets. It was beautiful. And, you know, the text on

1:03.5

this first page was like, you know, art, culture, literacy, your civilization is thriving. What

1:09.9

more could you possibly ask for? And you turn the page,

1:12.8

and on the right-hand side, you've still got that same glorious Greek city, except now the full

1:18.0

screenshot is unveiled. And on the left-facing page, you have an army burning down the walls,

1:24.0

pouring into the city streets, workers being slain in the streets. And the text was,

1:27.7

at this point, an army would be useful. And that really kind of sums up, I think, this weird

1:36.5

tension in a lot of strategy games that combine construction of an empire and then also the other

1:43.3

things empires do, which is project power and fight.

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Idle Thumbs, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Idle Thumbs and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.