Three Moves Ahead 168: Bomber Command
Three Moves Ahead
Idle Thumbs
4.8 • 532 Ratings
🗓️ 11 May 2012
⏱️ 100 minutes
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| 0:00.0 | You're listening to Three Moves Ahead. |
| 0:02.2 | And I'm your stand-in host, Bruce Garrick. |
| 0:04.2 | Today, we're going to be talking to Lee Brumacomwood, a return guest of ours, |
| 0:09.0 | who has a number of very fine board games to his credit. |
| 0:15.5 | Hello, Lee. |
| 0:16.4 | Hi there. |
| 0:18.5 | Today we're going to talk about Lee's game bomber command, which was just recently |
| 0:24.1 | released. |
| 0:25.0 | It came out last month, I believe, meaning in April. |
| 0:29.9 | And Lee's been on the podcast before. |
| 0:33.3 | We talked about a number of his designs and generally about air warfare and air war game design in general. |
| 0:41.6 | And I hope that we can segue into that. |
| 0:44.4 | We have a lot of things to discuss. |
| 0:46.5 | I know that we had sort of an abbreviated conversation last time, so maybe we can let this one flow a little bit more. |
| 0:53.8 | So, Lee, I got your game. |
| 0:57.0 | I was pleased to see it arrive last month. |
| 1:01.6 | I actually got a chance to test it out once. |
| 1:04.3 | I am not in any way sure that my opponent and I played the game correctly. |
| 1:10.3 | Oh, that's worrying. |
| 1:11.6 | Yeah. |
| 1:12.8 | We were finding different modifiers. |
| 1:15.9 | You know, the standard first time through a game, |
... |
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