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Three Moves Ahead

Three Moves Ahead 105: Sometimes You Gotta Roll the Hard Six

Three Moves Ahead

Idle Thumbs

Video Games, Games, War, War Games, Strategy, Games & Hobbies, Strategy Games

4.8532 Ratings

🗓️ 24 February 2011

⏱️ 63 minutes

🧾️ Download transcript

Summary

In the wake of another successful Rabbitcon, Lara Crigger and Rob Daviau join Julian and Rob to talk about good luck, bad luck, and fun luck. Rob and Lara discuss her first wargaming experience, Hold the Line, and how it came down to a photo finish despite some unspeakably bad luck for her American forces at the start. Rob Daviau explains how luck aids the storyteller, and shapes game narratives. Then the panel considers why the sort of luck in a deck of cards is often more interesting than the luck in a roll of the dice, and how luck can shake up repetitive gameplay. Rob (Red) vs. Lara (Blue) at the Battle of Long Island

Transcript

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0:00.0

Good evening. You are listening to Three Moves Ahead. I'm your host, Rob Zakney, and with me tonight for a special Winter RabbitCon edition is Julian Rabbit Murdoch.

0:08.2

Hello, hello. Julian, how goes to the recovery?

0:11.4

Well, I'm, the house is clean. My brain isn't here yet, but the house is clean.

0:17.6

Excellent. No thanks to me.

0:21.7

We are joined tonight by two other Rabbit Khan diehards,

0:24.9

returning for her hat trick, right, Laura?

0:27.3

Mm-hmm. This is my third time.

0:29.0

Excellent. Freelance writer, Laura Krigger,

0:31.2

and once again, Hasbro's Rob Davio.

0:33.5

Welcome back to the show, guys.

0:34.9

Thank you.

0:35.9

Thanks for having us on.

0:39.2

So tonight we're going to be talking about Lady Luck, Cruel Fortune, and Edge Cases.

0:46.5

These are on my mind because over the course of this last weekend, I saw games taking some really outrageous turns through incredibly unlikely sequences of roles or card draws.

0:57.6

And I also saw some really different reactions to these swings of fortune.

1:03.4

So I'd like to start with Lara because it's kind of an experience that the two of us had that put me in mind of this topic.

1:10.4

On the final morning of

1:11.5

RabbitCon, I think, well, we can safely call it a legendary match. Can't we, Laura? I think we can.

1:19.2

I think it was one for the ages of a holding line, which is a meaty two-player hex-based history strategy game based around the

1:32.1

Revolutionary War.

1:33.1

And I've played lots of risk and some Axis and Allies and other strategy board games

1:39.4

like that, but this is the first time I've ever sat down with sat down with a hext-based strategy game.

...

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