meta_pixel
Tapesearch Logo
Log in
Omnibus

The Video Game Crash of 1983 (Entry 1394.GE4130)

Omnibus

Omnibus

History, Society & Culture

4.62.7K Ratings

🗓️ 9 June 2022

⏱️ 83 minutes

🧾️ Download transcript

Summary

In which the biggest segment of America's entertainment economy almost disappears in a single year due to lousy product, and Ken is too shy to play Zaxxon in public. Certificate #24180.

Transcript

Click on a timestamp to play from that location

0:00.0

We are Ken Jennings and John Roderick. We speak to you from our present, which we can

0:16.0

only assume is your distant past, the turbulent time that was the early 21st century.

0:21.3

Fearing the great cataclysm that will surely befall our civilization, we began this monumental

0:26.2

reference of strange and obscure human knowledge.

0:28.8

These recordings represent our attempt to compile and preserve wonders and esoterica that would otherwise be lost.

0:35.0

So whether you're listening from an advanced civilization or have just reinvented the technology to decrypt our transmissions,

0:41.0

this is our legacy to you.

0:43.0

This is our time capsule.

0:45.0

This is the omnibus. Okay. You have accessed entry 1394. GE4130 certificate number 24180. The video game crash of 1983. Can you believe we haven't done a video game show?

1:41.0

Uh, yeah, we have done almost 500 entries in the omnibus. video games

1:43.0

out of the entries in the omnibus and none are about what is probably the

1:47.6

what the most largest and most profitable entertainment sector in the world

1:51.0

today right I think if video games out earn like movie TV's and music combined.

1:55.8

And drugs? Drugs probably out earns all of four of those combined including video games.

2:01.5

I'm counting video games in the drugs. Yes, right, video games are a drug.

2:06.0

Opiate for the masses, baby. I am the video game generation as hard as it may be for people to believe because I'm such a rough

2:16.9

and tumble old school curmudgin raised in a log cabin wrestling bears.

2:23.2

In fact, you occasionally, you'd have to put down your joystick to wrestle the bears.

2:27.0

That's true.

2:28.3

It's true.

2:28.8

I was the target audience, right?

2:32.1

In 1978, I was 10 years old and they were trying to I mean the whole video game industry was directed

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Omnibus, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Omnibus and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.