4.6 • 849 Ratings
🗓️ 12 June 2019
⏱️ 55 minutes
🧾️ Download transcript
E3 2019: Jason Schreier sits down with Destiny bosses Luke Smith and Mark Noseworthy for a deep dive into the future of Destiny 2, which is an MMO now. They talk about RPG elements, story loose ends, technical challenges, cross-play (or lack thereof), whether there will ever be a Destiny 3, Stadia latency, and what 2020 looks like for this franchise.
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0:00.0 | Hello, I'm Kachakas Flitzkreen from E3 2019. |
0:05.0 | My name is Jason Schreier and I am here with one and only people behind Destiny. |
0:12.0 | Two of the main people behind Destiny, Luke. |
0:14.0 | Luke. |
0:15.0 | Good morning. |
0:16.0 | Is it still morning? |
0:17.0 | No. |
0:18.0 | Yes, maybe. |
0:19.0 | And then Mark knows really. |
0:20.0 | Hello. What are your official titles? Like Destiny, Creative, Franchise, maybe. And then Mark knows where they? Hello. What are your official titles? |
0:22.2 | Like Destiny, Creative, Franchise, Director. |
0:24.3 | Yeah, like the Destiny franchise game director, but it makes it sound like you run a McDonald's. |
0:29.8 | So usually say Game Director. |
0:31.3 | So you franchise your own Destiny for $50,000, and you get to sell it yourself. |
0:36.0 | And I'm the general manager for Destiny. Okay, so you guys just totally made up these titles, and you get to sell yourself. And I'm the general manager for destiny. |
0:38.3 | Okay, so you guys just totally made up these titles and you're like... |
0:41.3 | On the plot. |
0:42.3 | So what is it with video game companies and just every single title being completely made up? |
0:47.3 | Like at one company it's a narrative designer and then another company it's a writer and it's like |
0:51.3 | everyone's just making all this shit up. |
0:53.3 | I think much of that is about the... it's still a really young industry, right? |
0:57.8 | Like, 10 years ago, narrative designers didn't even exist. |
... |
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