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How Baldur's Gate 3 Came Together

Kotaku Splitscreen

Kotaku

Leisure, News, Tech News, Video Games

4.6849 Ratings

🗓️ 12 June 2019

⏱️ 45 minutes

🧾️ Download transcript

Summary

E3 2019: Jason Schreier talks to Larian Studios boss Swen Vincke and D&D creative chief Mike Mearls about how the Baldur's Gate 3 deal came together, what it's like to make a video game based on Dungeons & Dragons in 2019, and whether Minsc and Boo will be in the game. They talk about the confusion of D&D spell slots, the "infinite possibilities" in a game like this, and how great role-playing games are made.

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Transcript

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0:00.0

Hello, Kataka Smithscreen from E3. This is Jason Schreier, sitting in the lobby of the Weston and getting ready to talk about probably the best announcement of E3. I don't think it will be beaten. I am joined by Sven Vinkie, who is the CEO and creative director at Larry End Games. Hello, Sven. Hi, Jason. And I am joined by Mike

0:23.0

Merles, who is, what's your title at the Wizards of the Coast, Mike? So I am the franchise

0:28.4

creative director on Dungeons and Dragons. Nice. Franchise creative director. And you guys

0:32.6

have been keeping a big secret for a while now, which you finally announced last week, Baldersgate 3, of course.

0:39.6

So congratulations on the reveal and making my week.

0:43.6

Thank you.

0:44.8

So actually, I've been reading all the interviews you guys have done.

0:47.9

You guys have talked about how this whole thing came together.

0:51.8

I watched your enjoyable video where you captured him in a bottle, and I guess you let him

0:57.0

out before...

0:58.1

He's going back in an instant.

1:00.2

Yeah, okay.

1:03.0

But it sounds like you guys started this whole project in 2017, is that right?

1:07.9

Yeah.

1:09.4

We...

1:10.6

So after Original Sin 1, I went to Wizards.

1:16.2

And I said, like, I'd like to make Balds Gate 3.

1:18.8

And he said, well, not necessarily.

1:23.0

And...

1:24.2

They just said no.

1:25.5

They were just like, no, you can't do that.

1:26.9

That's not true.

...

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