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The Cane and Rinse videogame podcast

Thatgamecompany (flOw, Flower and Journey) – Cane and Rinse No.31

The Cane and Rinse videogame podcast

Cane and Rinse

Hobbies, Leisure, Video Games, Games

4.8767 Ratings

🗓️ 7 May 2012

⏱️ 128 minutes

🧾️ Download transcript

Summary

This week we deliberate over Thatgamecompany's offerings. In this Issue Leon, Tony, Josh and Sean review the outstanding, innovative titles produced during Thatgamecompany's three game deal with Sony; the soothing flOw, the beautiful Flower and the emotional Journey. The panel also contemplate the developer's future after Kellee Santiago's departure and their PlayStation exclusivity. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_thirty_one.mp3   Music used in this issue: 1: Gratitude by Austin Wintory (flOw) 2: Lazy Daydream by Vincent Diamante (Flower) 3: Nascense by Austin Wintory (Journey) 4: Apotheosis by Austin Wintory (Journey) Cane and Rinse 31 was edited by Sean O'Brien Do you have an opinion about this particular game or maybe about our podcast in general? Then why not venture into our forum and leave us your feedback. Whilst there you could also interact with our ever-growing and friendly community, in discussing past, present and future videogames (and lots of other stuff too!) and perhaps even arrange some games with like-minded individuals. Sound good? Come and say hello at The Cane and Rinse forum

Transcript

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0:00.0

I'm Hello everybody and welcome to volume one issue 31 of the Canaan Rince podcast. In 2006, Southern

0:40.3

Californian interactive media students, Genova Chen and Kelly Santiago formed that game company,

0:45.9

a development studio focused entirely on making games which elicit an emotional response from the player.

0:51.2

Sony Computer Entertainment snapped them up for a three-titled deal which produced

0:54.7

Flow, Flower and Journey, the three games which we'll be discussing here. Joining me, Leon Cox,

1:00.6

on this issue, we have, of course, Tony Atkins. Hello! And Joshua Garrity. Hello there.

1:07.2

And Sean O'Brien Hello Welcome everyone

1:12.2

Welcome everyone The

1:30.3

The The

1:47.0

The That game company then, right.

2:14.1

It was discussed whether we would cover their first student project game cloud

2:20.3

we're not and I've never played it

2:23.0

now we're covering three games and we know how long

2:26.3

this show is likely to run anyway but has anyone

2:28.6

any one of you sampled cloud

2:31.0

no

2:34.0

no I haven't either okay uh you've sampled at cloud? Um, no.

2:35.6

No, I haven't either.

2:37.0

Okay.

2:39.8

Uh, that makes that a short thing then.

2:43.9

Uh, well, that was their, their first actual produced title, but it was while they were still students.

2:44.9

Uh, then they produced Flow as a flash game, I believe.

...

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