4.8 • 767 Ratings
🗓️ 29 April 2012
⏱️ 126 minutes
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0:00.0 | I'm |
0:02.0 | . |
0:03.0 | I'm |
0:04.0 | . |
0:05.0 | I'm |
0:07.0 | . Hello everybody and welcome to volume one, issue 30 of the Canaan Rince podcast. |
0:37.4 | A decade ago, Silicon |
0:38.8 | Knights, then perhaps best known for PlayStation Action Adventure Blood Omen Legacy of Kane, delivered |
0:44.1 | one of the GameCube's first mature games for Nintendo, an ambitious, multi-character history-spanning |
0:49.2 | survival horror game which was met with great critical acclaim, but did not do so well at retail. |
0:54.5 | We've all completed the game and are keen to share our findings and newly engendered psychoses |
0:59.0 | with you. My name's Leon Cox and joining me on this issue, Tony Atkins. |
1:03.5 | Hello. |
1:04.7 | Darren Gargett. |
1:05.6 | Holla. |
1:07.0 | And Carl Moon. |
1:08.8 | What's up guys? |
1:30.3 | Yeah. and Karl Moon. What's up guys? ... The Oh, So, Eternal Darkness, Sanity's Requiem started life as an N64 game. |
2:09.5 | I was only reminded of this recently. |
2:12.3 | I'd forgotten this at the time. |
2:13.4 | And, yeah, I suppose it does have certain traits that you could imagine having been on that system |
2:21.7 | perhaps it's a bit lacking in sort of special effects and stuff like that in terms of |
... |
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