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The Cane and Rinse videogame podcast

Subnautica – Cane and Rinse No.513

The Cane and Rinse videogame podcast

Cane and Rinse

Leisure, Video Games, Games, Hobbies

4.8801 Ratings

🗓️ 9 May 2022

⏱️ 120 minutes

🧾️ Download transcript

Summary

For this week's issue, Tom, Ryan, Brian and Jon tackle Unknown Worlds Entertainment's open world survival action adventure, Subnautica.

Transcript

Click on a timestamp to play from that location

0:00.0

Hello. Hello, all you lovely submariners, precursor aliens and beautiful, beautiful peepers out there.

0:31.1

My name's Thomas Quilfelt, captaining my first ever Canaan Rinse issue, and joining me are Brian Edwards.

0:38.6

Hello, I'm coming to you from LifePod USA I'm just gonna do a hi and Ryan Zau blub blub and such we're here to talk about

0:50.6

sub-nautica a survival crafting and exploration game set on an alien ocean world.

0:59.0

Spoiler warning, if you thought this was just a kind of crafting and swimming game, it is not.

1:05.3

There is plenty to spoil.

1:07.2

There is lots to see and to dive into.

1:10.1

And on that note, there will be probably plenty of

1:13.1

accidental dodgy water puns in this so i warn you about that too i know at least one panel

1:18.7

member finds bad jokes to be a drowning offense so i will try and avoid those if at all

1:25.2

so the uh the developer of this game is Unknown Worlds Entertainment, based in San Francisco, USA.

1:32.2

I know that they have backing investment capital from abroad.

1:37.8

The team started as just two people, but then grew to about 30 people upon release.

1:44.5

Their previous games were a half-life mod called Natural Selection,

1:48.4

which is a sort of mixture of a first-person shooter of real-time strategy,

1:51.7

and they followed that up with a properly released commercial game,

1:55.1

standalone game, which was Natural Selection 2,

1:57.7

which was a fast place multi-payer shooter in 2012 that pits aliens against humans in a

2:03.6

strategic and action-packed struggle for survival, which has very positive steam reviews.

2:08.8

I've only got Charlie Cleveland down here as the director. Apologies, I didn't grab any of the

2:14.1

other names of the people in the team, but we want to, I guess, get through this bit quite quickly.

2:20.2

It should be noted that the sound designer and composer Simon Chilinski was fired just after launch, I think, around the proper launch of the game, around February 2018, following outcry over historical insensitive statements made on

...

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