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D&D is For Nerds

State of Grace #11 Ser Grace Provoked

D&D is For Nerds

Sanspants Radio

Dragons, D&d, Leisure, Fiction, Games, Dnd, Comedy Fiction, Dungeons, Comedy

4.81.2K Ratings

🗓️ 19 July 2025

⏱️ 52 minutes

🧾️ Download transcript

Summary

In the dungeons beneath Fairburn Point Ser Grace, the realms most celebrated adventurer, was forcefully bonded with an entity beyond mortal comprehension. For some such an incident would spell tragedy, for Ser Grace, however, he saw only opportunity. Now the wheels are in motion for something big, something terrifying. A thousand plans, two thousand eyes, and all requiring a personal touch.


Such is the State of Grace.


To find out how Ser Grace bonded with the Inky Black check out Search for A’Helm. To learn the history of Ser Grace you can listen to the Fall from Grace Trilogy: The Hag, The City, The Dungeon as well as the Tieffany and Pop campaign Return to Grace. Ser Grace last appeared in The Adventures of the Greyhill Free Company and to hear more about the happenings on at Fairburn Point you can listen to Cult & Worship and The Lonely Tower.


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Transcript

Click on a timestamp to play from that location

0:00.0

Hey, lads, did you miss out on the Jaron's Outpost Kickstarter and wish you weren't such a big doofus?

0:05.6

Well, fear not.

0:06.8

Late pledges are now open and they'll be open for a little while, so just head to Kickstarter

0:11.4

search for D&D for Nerds or Jaron's Outpost and slam that late pledge button.

0:19.7

Blink, Sir Grace the Hangman, doling out punishment appropriate, pulling the lever, watching the drop.

0:25.9

Blink, so grace the merchant traveler, ear to the ground, friend to all in the road, everybody's ally.

0:31.9

Blink, Sir Grace the fisherman, watching the coast with a weathered eye, marking the colors. All's well.

0:37.7

2,000 eyes, 1,000 plans, and all requiring a personal touch.

0:43.3

This is the state of grace.

0:45.5

As we approach his private quarters, I would like to jump into the fishermen that me and the high priest have been using.

0:50.4

Yeah, yeah, yeah.

0:51.2

What are we to do if things go wrong?

0:54.8

There's a chance that he's clued in to what's happening.

0:57.3

I don't like our odds either.

0:59.1

I don't think we're going to be fighting our way out.

1:01.6

But certainly my magic's enough that the two of us can escape.

1:06.0

Maybe just not unscathed.

1:08.4

If Morlock brushes to die, so be it.

1:11.6

Papa.

1:14.2

Go back to bad.

1:16.2

Ratten sits down at a...

1:19.1

Well, no, it's not a desk.

...

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