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D&D is For Nerds

State of Grace #10 Ser Grace Displeased

D&D is For Nerds

Sanspants Radio

Dragons, D&d, Leisure, Fiction, Games, Dnd, Comedy Fiction, Dungeons, Comedy

4.81.2K Ratings

🗓️ 12 July 2025

⏱️ 48 minutes

🧾️ Download transcript

Summary

In the dungeons beneath Fairburn Point Ser Grace, the realms most celebrated adventurer, was forcefully bonded with an entity beyond mortal comprehension. For some such an incident would spell tragedy, for Ser Grace, however, he saw only opportunity. Now the wheels are in motion for something big, something terrifying. A thousand plans, two thousand eyes, and all requiring a personal touch.


Such is the State of Grace.


To find out how Ser Grace bonded with the Inky Black check out Search for A’Helm. To learn the history of Ser Grace you can listen to the Fall from Grace Trilogy: The Hag, The City, The Dungeon as well as the Tieffany and Pop campaign Return to Grace. Ser Grace last appeared in The Adventures of the Greyhill Free Company and to hear more about the happenings on at Fairburn Point you can listen to Cult & Worship and The Lonely Tower.


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Transcript

Click on a timestamp to play from that location

0:00.0

Oi, lads, did you miss out on the Jaron's Outpost Kickstarter and wish you weren't such a big doofus?

0:05.6

Well, fear not.

0:06.8

Late pledges are now open and they'll be open for a little while, so just head to Kickstarter

0:11.4

search for D&D for Nerds or Jaron's Outpost and slam that late pledge button.

0:20.4

The weather. Tomorrow, expect a...

0:23.4

Biting cold front.

0:24.8

Hmm, how naughty. I wonder what I'll be wearing or taking off.

0:29.2

The night will be wild and untamed.

0:31.4

Expect heavy, lashing rain that'll soak you to the skin.

0:35.2

By Monday, temperatures will rise, slowly but surely, reaching their peak in the afternoon.

0:41.4

Not in the mood for miserable weather?

0:43.6

Fly cheaply to Turkey with Sun Express.

0:46.5

Sun Express, non-stop sunshine.

0:54.0

Blink, Sir Grace the Barkeep, pouring drinks for a beleaguered populace, lending a friendly ear, overhearing, always listening.

1:01.3

Blink. Sir Grace the fighter, king of the pit, building strength, vanquishing foes, preparing.

1:07.0

Blink. Sir Grace the blacksmith's son, tracking each order with keen eyes, taking note,

1:11.6

remembering, blink, 2,000 eyes, a thousand plans, and all requiring a personal touch. This is the

1:18.8

state of grace. Punchenello, his consciousness, what shard of him remains mixed with what

1:25.5

shard of, so grace was was in there sits in the interrogation

1:30.9

room of the gallant rider.

1:32.7

Okay.

1:33.8

Perhaps there's nothing to be learnt from this entity.

...

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