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Science & Futurism with Isaac Arthur

Spaceship Design

Science & Futurism with Isaac Arthur

Isaac Arthur

Science, Futurism, Sci Fi, Future, Scifi, Technology, Space, Engineering

4.8739 Ratings

🗓️ 14 November 2019

⏱️ 33 minutes

🧾️ Download transcript

Summary

From the most basic rockets to future ships designed for interstellar or even intergalactic flight, spaceship design is all about mission purpose, available technology, and keeping your crew safe and comfortable. Watch the video version: https://youtu.be/V4ddnrBT6hE Visit our sponsor, Brilliant: https://brilliant.org/IsaacArthur/ Visit our Website: http://www.isaacarthur.net Support us on Patreon: https://www.patreon.com/IsaacArthur SFIA Merchandise available: https://www.signil.com/sfia/ Social Media: Facebook Group: https://www.facebook.com/groups/1583992725237264/ Reddit: https://www.reddit.com/r/IsaacArthur/ Twitter: https://twitter.com/Isaac_A_Arthur on Twitter and RT our future content. SFIA Discord Server: https://discord.gg/53GAShE Credits: Spaceship Design, Episode 212, Season 5 E46 Written by: Evan Schultheis Isaac Arthur Victoria Kelly Editors: Darius Said David Schultz Derek Hightower Jerry Guern Keith Blockus Cover Art: Jakub Grygier https://www.artstation.com/jakub_grygier Graphics: Bryan Versteeg http://spacehabs.com Darth Biomech https://www.artstation.com/darth_biomech Fishy Tree https://www.deviantart.com/fishytree/ Jeremy Jozwik https://www.artstation.com/zeuxis_of_losdiajana Sam McNamara Sergio Botero https://www.artstation.com/sboterod?fref=gc Produced & Narrated by: Isaac Arthur Music Courtesy of Epidemic Sound http://epidemicsound.com/creator See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Transcript

Click on a timestamp to play from that location

0:00.0

Hello, SFIA audio listeners.

0:02.5

In this month's Nebula exclusive, big alien theory, we're asked at the reason alien civilizations might be rare is because most aliens are huge.

0:10.5

To hear it and every episode early and add free, plus hours of bonus content.

0:15.1

Check out go.nebola.tv slash Isaac Arthur and use my code, Isaac Arthur.

0:20.0

This episode is sponsored by Brilliant.

0:23.3

The trick to designing any machine, especially a spacecraft, is knowing what its purpose

0:28.8

and mission are.

0:30.2

Unfortunately, science fiction provides us with few ships designed with those concepts in mind.

0:35.5

Music designed with those concepts in mind.

0:51.7

So today we'll be looking at spaceship design from modern ships to those of the distant future to some that might never exist outside of science

0:54.7

fiction.

0:55.7

We'll also be deconstructing some sci-fi designs to see if they really make that much

1:00.7

sense, and examining some real-world design elements that are specific only to modern

1:06.0

spacecraft.

1:07.9

Right now, every spacecraft is designed to be as light as possible because every kilogram

1:13.1

costs a lot of money to get into space.

1:15.6

Also, spacecraft are most commonly lost in the launch phase, so if you want to assemble

1:21.2

a bigger ship or station orbit, you need a lot of launches, each of which might blow up

1:26.3

on the pad or shortly after launch.

1:29.0

And even for automated launches, that results in missions exceeding budgets and introducing

1:33.7

big delays. And so, in modern space exploration, if you can make a hammer that weighs

1:39.7

half as much but costs a hundred times as much, you send that expensive hammer-up instead of

...

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