RULES BASED GAMING: 2/4: Seven Games: A Human History, by Oliver Roeder.
The John Batchelor Show
John Batchelor
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🗓️ 27 August 2023
⏱️ 8 minutes
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RULES BASED GAMING: 2/4: Seven Games: A Human History, by Oliver Roeder.
https://www.amazon.com/Seven-Games-History-Oliver-Roeder/dp/1324003774
Checkers, backgammon, chess, and go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasing.
Roeder introduces thrilling competitors, such as the evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last gochampion of imperial Japan, defending tradition against “modern rationalism.” and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white go stones.
Transcript
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| 0:00.0 | This is CBSI in the world. I'm John Batser with Oliver Raider, who's delightful new book, |
| 0:08.2 | Seven Games of Human History. Takes us not only into the games that we played as young |
| 0:12.8 | people play today, but also how artificial intelligence has entered the games to improve |
| 0:20.6 | or challenge or humble or make us doubt the word think. I do after reading Oliver's |
| 0:27.4 | books that we go to the game of bridge and scrabble simultaneously. I learned from Oliver |
| 0:33.5 | that bridge isn't really very old. It's about Victorian era before that there was a game |
| 0:39.4 | called Wist, which is similar, but different. And I learned that bridge may be not |
| 0:46.4 | comfortable by computers. How to put this Oliver? Because I wrote down here that there |
| 0:50.6 | are 53 billion, billion, billion parts of a possibility of a hand. So is AI ready for |
| 0:59.2 | that? |
| 1:00.2 | Yeah, it may come as a relief to hear that bridge is the only game in the book at which humans |
| 1:08.2 | are still better than computers. You're exactly right. Computers have not yet, I think |
| 1:14.4 | conquered is a fair word, conquered the game of bridge. Why in this age of, you know, |
| 1:19.8 | high technology, can that possibly be true? One is what you've just mentioned, bridges |
| 1:25.0 | unbelievably complicated, mathematically, the possibilities of dealing a deck of cards, |
| 1:32.4 | the possibilities of how the auction might go that occurs at the beginning of a bridge |
| 1:36.8 | hand, the possibilities of how you play the cards in the card play portion of a hand. And |
| 1:42.2 | these are multiply all these enormous numbers together, and you get sort of an incomprehensibly |
| 1:47.4 | enormous number, which is difficult for a computer to sort of work its way through. That's |
| 1:53.8 | one thing. And another thing is bridge. I think the more romantic explanation is that bridge |
| 2:00.1 | has these features that sort of seem extremely human. Like bridge requires communication. It's |
| 2:06.7 | unique among the games in the book that you play with a partner. And this is a partner |
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