meta_pixel
Tapesearch Logo
Log in
Retronauts

Retronauts Episode 333: Tron & Spy Hunter with George Gomez

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 26 October 2020

⏱️ 73 minutes

🧾️ Download transcript

Summary

Jeremy Parish chats one-on-one with an arcade gaming legend: George Gomez, who discusses the critical creative role he played in bringing classic arcade works like Spy Hunter and Tron to market and designing their iconic cabinets. Art by Nick Wanserski.

Transcript

Click on a timestamp to play from that location

0:00.0

There it is, sat round doing nothing, that old lump sum.

0:03.6

But what if you could get it moving with a Shawbrook savings account?

0:07.1

Suddenly, it's looking healthier. It finally got off its AER.

0:11.6

So stand up and take notice of our notice accounts, bond with our fixed rate bonds,

0:16.0

or take it easy with easy access.

0:18.2

Safe Smarter, not harder, with Shawbrook.

0:20.9

Spark your interest today at Shawbrook.co.uk.

0:24.3

Shawbrook bank is authorized by the Prudential Regulation Authority

0:27.4

and regulated by the FCA and PLA.

0:30.2

You're listening to RetroNots, a part of the Greenlit Podcast Network,

0:33.6

a collective of creator-owned and fully independent podcasts,

0:37.0

focused on pop culture and video gaming.

0:39.6

To learn more and to catch up on all the other network shows,

0:42.4

check out GreenlitPodcasts.com.

0:57.4

So this week, I have a calling in remotely because it's pandemic times, as usual.

1:16.4

George Gomez, who you are with Stern now, is that correct?

1:20.8

Yeah, yeah, I'm the Chief Creative Officer for Stern Pimba Health,

1:25.7

so I am responsible for basically all of the company's product development efforts.

1:33.2

I run a studio of 50 designers, developers, engineers, artists,

1:41.3

you know, that develop all of the Stern Pimba machines.

1:45.2

Right, and you know, you're working with Stern in Pimba Health now, but you have quite a

1:51.0

history of working in video games, going back quite a ways, you know, within the amusement industry,

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Retronauts, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Retronauts and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2025.