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Retronauts

Retronauts Episode 192: WarioWare

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 8 January 2019

⏱️ 105 minutes

🧾️ Download transcript

Summary

Wario started out as literally the anti-Mario, and his platforming series did a great job of playing with the tropes of the genre. But in 2003, Wario would have a much bigger task: subverting the ongoing trend of bloated game design with sheer minimalism and absurdism. On this episode of Retronauts, join Bob Mackey, Jeremy Parish, Ray Barnholt, and Henry Gilbert as the crew examines the subversive brilliance of WarioWare series on its 15th birthday.

Transcript

Click on a timestamp to play from that location

0:00.0

What do you get when you mix wine?

0:03.2

A dating app?

0:06.6

And scented candles?

0:11.5

No, no, no! Wait!

0:13.6

Come on, it's workspace.

0:15.1

Workspace, thank you.

0:17.5

With 4,000 of London's most original businesses

0:20.2

already calling workspace home,

0:22.1

whatever it is you do, there's a space for you here.

0:25.4

It all happens at Workspace.

0:27.7

Search workspace.co.uk.

0:30.0

This week on RetroNots, finally,

0:31.7

a podcast for people with short attention spans.

0:34.4

[♪ OUTRO MUSIC PLAYING

0:57.5

Hey, everybody! This is Bob Mackie,

0:59.6

your host for this episode of RetroNots

1:01.4

and today's topic is the Wario Wear series.

1:04.9

Before I continue, who is here with me today

1:06.8

in this room in San Francisco?

1:09.1

Jeremy Jimmy Parish.

1:10.8

Jimmy Parish.

1:11.8

DG. And who else?

...

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