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Shut Up & Sit Down

Podcast #134 - The Great Tollbooth In The Sky

Shut Up & Sit Down

Shut Up & Sit Down

Leisure, Games

4.92.2K Ratings

🗓️ 12 March 2021

⏱️ 37 minutes

🧾️ Download transcript

Summary

In this floaty 134th episode of the Shut Up & Sit Down podcast, Matt and Quinns peek through a collection of cumulonimbi to deliver their verdict on just one game: CloudAge! Expect a dash of opinion, some twists of chatter, and just one unexpected visitor. We’ve got it all!

Have a lovely weekend, everybody!

Thanks to our amazing community, podcast transcripts are available here, and are usually completed within a few weeks of the podcast's release.

CloudAge

Transcript

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0:00.0

Hello and welcome to the very 134th episode of The Shut Up and Sit Down podcast.

0:16.8

The podcast that's all about board games, board games, and the people who love board games.

0:22.1

My name is Matt Lees and today it's just me and all Quentin Smith.

0:26.3

I'm 12 months into the pandemic and I still love board games even though we've had to play them digitally for too long.

0:33.3

It's strange. I'm actually getting to the point now where it's probably stock homes in German.

0:38.2

I'm really enjoying playing things digitally to a degree and I think that rather than going through the early stages of being like,

0:45.7

oh it's so strange having this element that I have to now contend with.

0:49.7

I worry that when I get back to the table I'm going to be annoyed that I'm not going to be able to like resize components at will

0:56.0

or hover over the table all at once completely being able to survey everyone's playstates and everyone's boards the right way up according to me.

1:05.1

I'm going to miss that functionality in tabletop simulator where if you like say you need to gain too grain

1:11.9

you can just control see control via existing grain and just pop more grain into existence.

1:16.2

Reaching across the table is going to feel so old fashioned.

1:19.8

Yeah I mean it's become a standard question of mine now whether I ask it overtly or ask it to myself during the teach of the game.

1:26.8

Um of which components can I copy and paste and delete into the void of infinity and which can't.

1:34.2

Oh yeah.

1:35.0

And which one and that's going to be weird not having that anymore being like, oh can I I guess I don't need this cube anymore rather than putting it back in the bag.

1:42.8

I'm just going to eradicate it from existence.

1:45.2

That is really satisfying that said you just published a review of enormous economic Chicago simulator city of the big shoulders recently.

1:55.2

Yes.

1:55.6

And in that you suggested swapping the rubbish paper money out that it comes with for chips and as soon as I saw those weighted bokeh chips on your table I was like,

2:03.6

oh you know what table top simulator can do one because yes.

2:07.9

Yes heavy objects are nice.

...

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