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Shut Up & Sit Down

Paul's Greatest Gaming Memory

Shut Up & Sit Down

Shut Up & Sit Down

Leisure, Games

4.92.2K Ratings

🗓️ 25 March 2015

⏱️ 17 minutes

🧾️ Download transcript

Summary

Paul: Here's the story of how I bunked off school to play a board game and how that board game changed my life.

Saying that immediately makes me excited to tell it.

Transcript

Click on a timestamp to play from that location

0:00.0

Here's the story of how I'd bunked off school to play a board game and how that

0:04.6

board game changed my life, saying that immediately makes me excited to tell it.

0:11.4

I must be turning 11. I'm not yet at the bigger school in the next town where

0:16.3

everyone becomes teenagers and has a proper homework diary, but I'm getting there.

0:20.6

And my birthdays just come. My teacher is Mrs. Jackman who will be endlessly

0:26.6

frustrated by me because I won't focus on my work enough and my mind will

0:30.5

probably always be somewhere else. A stark contrast to how well I used to work

0:35.7

when I was younger. When I was ten, the world was a tiny place and a trip to the

0:42.7

town of Reading which was less than 20 miles away was like a trip to Milan. You

0:47.9

have to understand I lived in a village where there was nothing. The shops were

0:52.2

in the next town along. Cities were hours away. I didn't have a bike and I wasn't

0:56.9

given very much freedom by my family. Reading was amazing to me because it had

1:01.0

streets packed with shops, even one place that was dedicated entirely to gaming

1:07.3

and nothing else. It had a games workshop. A lot of my interaction with games

1:13.8

workshop was through the pages of its magazine White Dwarf. I looked at its

1:17.5

board games, its miniature games, its role-playing games, through this thing that

1:21.4

was as much a catalog as anything else. Most of the time these things were just

1:27.0

pictures on a page but a couple of times a year these trips made them real

1:31.2

tangible three-dimensional objects that I could touch and if I was lucky

1:36.0

even take away with me. I don't know about where you are but where I'm from

1:41.0

preteen kids don't really have any disposable income or any income. I've

1:49.0

talked a dozen times about how it was HeroQuest that got me into board gaming.

...

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