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EconTalk

Nassim Nicholas Taleb on Skin in the Game

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4.74.4K Ratings

🗓️ 9 September 2013

⏱️ 63 minutes

🧾️ Download transcript

Summary

Nassim Taleb of NYU-Poly talks with EconTalk host Russ Roberts about his recent paper (with Constantine Sandis) on the morality and effectiveness of "skin in the game." When decision makers have skin in the game--when they share in the costs and benefits of their decisions that might affect others--they are more likely to make prudent decisions than in cases where decision-makers can impose costs on others. Taleb sees skin in the game as not just a useful policy concept but a moral imperative. The conversation closes with some observations on the power of expected value for evaluating predictions along with Taleb's thoughts on economists who rarely have skin in the game when they make forecasts or take policy positions.

Transcript

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0:00.0

Welcome to Econ Talk, part of the Library of Economics and Liberty. I'm your host Russ Roberts

0:07.8

of Stanford University's Hoover Institution. Our website is econtalk.org or you can subscribe,

0:14.4

comment on this podcast, and find links and other information related to today's conversation.

0:19.6

We'll also find our archives where you can listen to every episode we've ever done going

0:23.3

back to 2006. Our email address is mailadycontalk.org. We'd love to hear from you.

0:32.8

Today is August 1, 2013, and my guest is Nassim Taleb. His books include,

0:39.4

fooled by randomness, the black swan, and anti-fragile, and we've done podcasts talking about those

0:44.4

before. Our topic per day for today is skin in the game, and as a jumping off point, we're going to

0:50.7

use a recent paper. Nassim has written with Constantine Sandis titled, skin in the game, the skin

0:56.0

in the game, heuristic, for protection against tale events. Nassim, welcome back to Econ Talk.

1:02.1

Hi, thank you for inviting me. This is becoming, I mean, I'm a habit. I'm never ever invited

1:09.6

by the same person twice. I'm afraid that says as much about me as it does about you and Nassim,

1:15.6

but here we go. What, let's start with this expression, which is a familiar to some in America,

1:22.4

but maybe not to non-native English speakers and to some even English speakers. What do you mean by

1:27.7

skin in the game? We mean that I cannot skin a game that cannot take risks in tailing,

1:36.4

you know, like may harm others without being subjected to them myself. That's why I want to

1:41.7

amend the skin in the game. In other words, that you cannot possibly make a bet on tailing

1:47.3

or on a variable that can harm others without you yourself being somewhat harmed. It doesn't

1:54.3

have to be as harmed. You need to encourage some personal harm enough to be deterrent. Now,

2:00.7

this is quite potent because it is probably the earliest idea that ever, okay, disseminated in society.

2:09.9

It's the first idea, probably. It's definitely behind the first document. I mean, the oldest document

2:15.4

we have, Amur Abis code. So it is very potent and in it, and I'll explain a few minutes. It's so

...

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