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The Retro Hour (Retro Gaming Podcast)

Knightmare with Hugo Myatt aka Treguard - The Retro Hour EP135

The Retro Hour (Retro Gaming Podcast)

The Retro Hour

Technology, Leisure, Video Games

4.9558 Ratings

🗓️ 16 August 2018

⏱️ 68 minutes

🧾️ Download transcript

Summary

Knightmare was a groundbreaking kid's TV show combining RPG and adventure game with incredible graphics. Hear our live panel from PLAY Expo London with Hugo Myatt (Treguard), David Rowe, Paul Flannery

Knightmare Live: https://www.knightmarelive.com/

Thanks to our amazing donators this week: Mathew Martin, S Syrja, Simon Rose, Alan Purdom, West Darley

Join our Discord channel: https://discord.gg/GQw8qp8

Our website: http://theretrohour.com Our Facebook: https://www.facebook.com/theretrohour/ Our Twitter: https://twitter.com/retrohouruk Our Instagram: https://www.instagram.com/retrohouruk/

Events:

PLAY Expo Blackpool: https://www.playexpoblackpool.com/

Show notes:

Tanglewood gets full release: https://bit.ly/2Peqg8L
Nintendo takes down Emuparadise: https://bbc.in/2Mv4QFD In defence of ROMS: https://bit.ly/2PbxRoG
Tesla adds Atari to car: https://bit.ly/2nMyxnD

Knightmare Episodes:

https://www.youtube.com/user/DynamiteHeaddy/playlists

Transcript

Click on a timestamp to play from that location

0:00.0

I can't believe it.

0:03.5

Max has asked me to move in with him.

0:05.9

I mean, you practically live with each other already, but that's great.

0:09.8

Did you hear that, Joe?

0:11.5

Yes, thanks for letting us know.

0:14.3

I see you've updated your universal credit claim.

0:17.1

Now you're going to be living together.

0:21.3

If you're telling other people about a change in your circumstances,

0:25.4

tell us too to avoid a penalty.

0:27.8

Search Tell DWP.

0:30.0

Hello and welcome to the Retro Hour podcast episode number one three five.

0:34.4

Your weekly dose of retro gaming and technology news with me Dan Wood. And me Ravi Abb Ravi Abbott. I want to sound very sprightly this week. I do apologise. We've survived, play London, basically. Oh my God, that weekend absolutely shattered us. Dan, you're now thinking of taking two days off after one of those events, aren't you? Maybe two weeks next time. But what a weekend it was now. Of course, we have been talking about it on the show for the last couple of months. That we were at the, well, the first show that we've done in London, actually, isn't it? Play Expo London that happened. The weekend just gone on Saturday and Sunday. And I think it's fair to say that was probably the biggest and the busiest event that we've ever done.

1:11.6

Yeah, the crowds were absolutely huge. That whole place was rammed. It was like three different,

1:17.7

separate huge rooms that had loads of stuff going on. And we did nine panels in two days.

1:23.2

I still can't quite believe we did that many. We had like, we planned, didn't we? We looked at

1:27.0

the schedule and we were going to have like 15 minutes between them.

1:44.5

We thought that would give us time to get people off, maybe grab a coffee, get the next person on, but things run over. Yeah, everybody wants to talk to the guests and stuff, and it just gets chaotic. But what we've done, guys, is we have filmed all of it. So all of it's going to be released onto our YouTube channel,

2:01.5

but also we're going to be releasing special episodes on the podcast. Well, we've got to give a shout to Steve Fletcher from Waveham Studios, who of course did the Commodore Story documentary, who was down there all weekend filming our panels for us in beautiful quality. Oh yeah, and we've taken sound directly off the board, so, you know, it's going to be the usual retro hour standard. So we're going to be seeding those out probably in the next two weeks or so on

2:06.2

YouTube. But today, we couldn't wait to get this panel out. Now, this was actually the last panel

2:11.2

that we did of the whole weekend, and this was nightmare. Now, nightmare's a TV show, isn't it? But it was. It was, but it's very like a computer game as well. Well, Nightmare, I mean, anyone that grew up in Britain in the late 80s and 90s, who was into like, you know, Dungeons and Dragons and Adventure Games and RPGs, nightmare was kind of something that you watched alongside, you know, your Games Masters and your bad influence and that kind of thing. Ran for eight series from 1987 to 1994. And the thing about nightmare is, after we did this panel, I've actually been watching loads of it on YouTube over the last few days. My fiance, never seen Nightmare in her life. After watching that panel, she was like, should we watch some nightmare tonight? I was like, yeah, totally. I think it's that 112 episodes you need to catch up on now. But there are a few videos like, you know, the funniest nightmare deaths and stuff like that that are just hilarious. And it was kind of, you know, cross between a television show, an RPG and an adventure game as well. And also it kind of premiered like kind of blue screen effects and CGI, very early CGI too. Yeah, and it was very British because it had a lot of Shakespearean actors. So they'd be talking in Shakespearean style. And, you know, they were a lot of them classically trained actors as well, which was really cool to see on this kids' TV show. And the one thing you'll find out about, you know, Nightmare when we do this interview

3:25.9

is how much of it was all ad-libbed, you know, that very rarely planned anything, really. They might know a direction that they'd have to take the adventurer on, but obviously they don't know what the kids are going to say to them. And, you know, they had a lot of CGI in there. I remember they used Amiga 3,000s for some of it, right?

3:41.2

And there was a Quantel paint box, I think, was a. I remember they used Amiga 3,000s for some of it, right?

...

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