Joint Military Exercises
Let's Know Things
Colin Wright
4.8 • 593 Ratings
🗓️ 17 August 2021
⏱️ 31 minutes
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Summary
This week we talk about Kriegsppiel, deterrence, and drills.
We also discuss Able Archer 83, simulations, and geopolitical posturing.
This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit letsknowthings.substack.com/subscribe
Transcript
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| 0:00.0 | In German, the word Kriegsspiel means war game, and that term was applied to a variety of different strategy |
| 0:23.6 | games that attempted to replicate the thinking of commanders on a battlefield, including chess |
| 0:29.7 | and chess derivatives for most of history across the German-speaking world. But in the early |
| 0:37.2 | 19th century, |
| 0:38.3 | it was more specifically applied to a collection of games |
| 0:42.3 | that utilized a grid and game pieces |
| 0:45.3 | that were meant to replicate actual military units, |
| 0:49.3 | like cavalry and artillery and infantry, |
| 0:53.3 | across actual geographies, hills, forests, rivers, and so on. |
| 1:00.2 | This game became quite popular, but it wasn't taken too seriously by the top military brass |
| 1:06.3 | because it failed to capture the true complexity of strategizing for a real-world battlefield, |
| 1:14.6 | and was still in many ways beholden to its ancestor games, |
| 1:20.6 | and that all the pieces could only move one space per turn. |
| 1:24.6 | The geographic features were limited to what the grid could present, so they were more |
| 1:30.3 | angular and rigid than would be the case in the real world, and because they typically failed |
| 1:36.3 | to replicate distance and military unit capabilities in any meaningful way. |
| 1:42.3 | They were more board game than war game, in other words. |
| 1:48.0 | Recognizing these shortcomings, an enthusiast of such games, and a Prussian nobleman, |
| 1:55.8 | so a guy with education and plenty of money and time to spend on such an endeavor named George Leopold |
| 2:04.4 | von Ryswitz developed an upgraded version of the game that still used little wooden blocks |
| 2:11.4 | to represent different units, but those little wooden blocks were moved across a large game board adorned with tiles |
| 2:20.6 | featuring different painted terrain, which could be rearranged to change up the battlefield |
... |
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