4.8 • 1K Ratings
🗓️ 11 June 2020
⏱️ 29 minutes
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0:00.0 | Hi and welcome to malicious life in collaboration with Cyberisen. |
0:12.0 | This week in between the regular episodes of our podcast and while you're waiting for the second part of the |
0:19.6 | miniseries on Bitcoin's Seguit 2X conundrum, I have a different kind of episode for you. |
0:26.0 | It's an episode of the podcast CP Radio that I and the rest of the malicious life team are creating for Checkpoint's Research Division. |
0:35.0 | Checkpoint, if you're not familiar with the name, is one of the very first cyber security companies. |
0:41.0 | It was created in the early 90s and pioneered the use of firewalls for enterprise and personal protection. |
0:49.0 | CP Radio is also a podcast about cyber security, but it has slightly different character than what you're used to in malicious life. |
0:58.0 | While malicious life focuses mainly on the history of cyber security, CP Radio brings contemporary real world stories |
1:06.8 | done by the checkpoint research team of analysts and investigators. |
1:12.0 | The story you're about to hear now is about a fairly recent |
1:15.8 | vulnerability that the research team uncovered in Fortnite. A video game so popular |
1:22.1 | it's actually described as a cultural phenomena on Wikipedia. |
1:27.0 | I don't know about its cultural impact. |
1:29.0 | I can tell you that my kids have spent hundreds of hours in the game and hundreds of dollars on in-game |
1:35.8 | perks and skins. And they're certainly not the only ones. The game boasts more than 100 million players worldwide. |
1:45.0 | If you love the episode you're about here, you can find more CP radio episodes at research. |
1:51.0 | Checkpoint.com, and of course you can find a podcast in every podcast |
1:55.5 | app out there search for CP radio. That's it for now. Enjoy the episode. Hi and welcome back to the Checkpoint Research Podcast. My name is Ren Levy. |
2:17.0 | In this episode of our show we'll be talking about Fort Knight, or more specifically Fortnite Battle Royale one of the most popular video games of all time |
2:27.8 | and how many people play Fortnite in across the world? Okay so this is is this is the key. So we are saying it's a game but this is like |
2:36.9 | huge infrastructure we're talking about around 80 and sorry around 90 millions players per day. |
2:45.0 | To date, over 50. |
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