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The Audio Long Read

From the archive: No cults, no politics, no ghouls: how China censors the video game world

The Audio Long Read

The Guardian

Society & Culture

4.22.5K Ratings

🗓️ 6 May 2026

⏱️ 42 minutes

🧾️ Download transcript

Summary

We are raiding the Guardian long read archives to bring you some classic pieces from years past, with new introductions from the authors. This week, from 2021: China’s video game market is the world’s biggest. International developers want in on it – but its rules on what is acceptable are growing increasingly harsh. Is it worth the compromise? By Oliver Holmes. Read by Jordan Erica Webber. Help support our independent journalism at theguardian.com/longreadpod

Transcript

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0:00.0

This is The Guardian.

0:08.8

The Guardian Archive Longread.

0:20.4

Hello, my name's Oliver Holmes. I'm the author of No Colts, No Politics, No Gauls,

0:25.9

How China Censors the Video Game World, which was published as a Guardian article for the Long Read

0:30.3

section in 2021. This story was a look at the impact of China's extremely restrictive controls on

0:37.3

culture,

0:38.4

and how those restrictions could affect artistic freedom in the world's largest entertainment

0:42.6

industry. I wanted to write about video games, which I absolutely adore, but I felt that

0:48.1

their impact on society was often overlooked by the mainstream press, which focuses on books,

0:53.1

TV, film, and the wider arts.

0:56.2

That means as journalists we are missing the biggest cultural stories of our age.

1:01.0

Now, China is the world's largest market for video games. Today, the number of Chinese

1:06.2

gamers is twice the population of the US. But China is not a fully open society. Its government is

1:12.8

highly repressive. So how does that come up against the hugely creative and artistic industry?

1:18.5

There's a tension there. When people are listening to this, I'd love for them to think about how

1:23.2

culture impacts your worldview, depending on where you grew up. If you watched Top Gun or played

1:29.0

Call of Duty games, what worldview did that give you? How do you think about the US military,

1:35.3

and maybe more importantly, how do you view Russians or Arabs? This is the power of culture.

1:42.1

So people should consider how Chinese people will have an entirely different

1:45.3

world view. Secondly, I want people to think about how censorship is not always top down. In fact,

1:52.9

it works best when people self-censor, and the video game companies do self-censor to get into

1:58.5

the markets they want to sell in, including in China and the US.

...

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