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The Press Box

Ep. 209: Explaining the Strike and a Facelift for E-sports

The Press Box

The Ringer

Sports

4.43.2K Ratings

🗓️ 18 November 2016

⏱️ 49 minutes

🧾️ Download transcript

Summary

The Ringer's Ben Lindbergh and Jason Concepcion talk to prolific video game voice actress Jennifer Hale about the ongoing voice actors strike (2:24), the unique challenges of voicing video games (8:07), and infiltrating a formerly male-oriented field (21:54). Then, they bring on Nate Nanzer, Blizzard Entertainment's global director of Overwatch e-sports, to discuss how the company is trying to fuse its popular e-sport with the infrastructure of traditional sports in the forthcoming Overwatch League (25:45). Learn more about your ad choices. Visit podcastchoices.com/adchoices

Transcript

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0:00.0

Hey, it's Bill Simmons.

0:02.0

Today's episode of Channel 33 is brought to you by Seekyke, the presenting sponsor for

0:06.9

my podcast, as well as the only fan-friendly app for buying and selling tickets for sports

0:11.5

and music.

0:12.5

With just two taps on your phone, you can instantly buy Seekyke tickets to an event

0:16.3

and you can enter that event just using your phone, no paper tickets.

0:20.9

Drop your old ticket app.

0:22.6

Use one that's built for 2016.

0:25.1

Download the free Seekyke app or go to Seekyke.com.

0:48.8

Hello and welcome to Achievement Oriented Channel 33's Gaming Podcast.

0:53.1

My name is Ben Lemberg and I'm a staff writer for TheRinger.com.

0:56.1

Join as always by my fellow writer for TheRinger, Jason Konsepcion.

1:00.1

Hello Jason.

1:01.1

Hello Ben, we're still doing it.

1:02.1

We're still managing to put out a podcast somehow.

1:05.1

Yeah, in fact, there are not enough weeks for the podcast that we wanted to.

1:09.1

I'm like scouring the schedule.

1:11.1

Can we fit into there?

1:13.1

We were originally going to take Thanksgiving week off because it's going to be a short

1:17.1

week for the site, but now we're not because we have too much to talk about.

1:20.1

We're just trying to cram in podcasts anywhere we can because there are too many

1:24.1

games to get to and too many people to talk to.

...

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