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Underserved

Ep. 028, Paint me a picture of tech

Underserved

Andrew Gelina

Society & Culture, Technology

5.01K Ratings

🗓️ 26 October 2020

⏱️ 42 minutes

🧾️ Download transcript

Summary

Our guest Jed Maczuba grew up reading 2600 - The Hacker Quarterly (as did your humble narrator). His curiosity about phone systems and computer systems led him to become a Mac user and an IBM employee. We talk about the most underrated skill in management, steering management to best leverage technology, the struggle to exceed the industry average for successful projects (as low as 10%!), and how oil painting is a surprisingly technical hobby.

Transcript

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0:00.0

Hello and welcome to this week's edition of Underserve, the podcast for the rest of the tech industry.

0:12.8

I'm your host Andrew Jollina.

0:14.8

With me in studio this week is Jed Maxuba,

0:17.8

chief technology officer at Advisor 360.

0:20.6

Jed, welcome to the show.

0:22.2

Great to be here, Andrew.

0:23.0

So, did you tell us a bit about when you were a curious kid, what kind of drew you to tech?

0:28.0

Yeah, absolutely.

0:29.0

So I think you just stated it right.

0:30.0

I was always a curious kid growing up and I can think the earliest days back to my youth it was actually a pretty fortunate time where some of the computers and technologies were actually coming into the home.

0:42.0

So I remember early days, spending too much time playing Atari.

0:46.4

Intellivision was my gaming console of choice, if you remember.

0:50.0

And the really interesting thing about that particular console is they came out with this voice

0:54.7

synthesizer on Intellavision.

0:56.9

So you could play games like Pac-Man.

0:58.9

I was there when Pac-Man came out, Donkey Kong, but they had this one game, B-17 bomber, and they would warn you when there

1:05.5

was flack coming or when you were dropping bombs through this voice unit that you could attach.

1:10.1

It was an add-on to in television, and it was to me the greatest thing and actually seeing the TV,

1:16.0

you know much limited set of channels back then than it is today but TV becoming a two-way

1:21.1

interactive console as opposed to just kind of pushing the TV

1:24.1

signals to you you could actually interact. That's probably my earliest

1:27.4

foray into technology and sort of the change that it can make to our lives and I

...

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