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Magic: The Gathering Drive to Work Podcast

Drive to Work #88 - Theros, Part 7

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Game Design, Duels Of The Planeswalkers, Mtg, Leisure, Magic The Gathering, Ccg, Games, Mark Rosewater

4.7802 Ratings

🗓️ 17 January 2014

⏱️ 35 minutes

🧾️ Download transcript

Summary

Mark continues discussing Theros in part 7.

Transcript

Click on a timestamp to play from that location

0:00.0

Okay, I'm pulling on my driveway.

0:03.8

We all know what that means.

0:05.7

It's time for another episode of Drive to Make Theros, the podcast that seemingly will not end.

0:12.6

Anyway, for the last six podcasts, not consecutively, but this is the seventh podcast

0:20.8

dedicated to Theros.

0:23.3

And all of the...

0:25.2

I'm doing card-by-card stories

0:26.7

talking about different stories from Theros

0:28.2

and exploring the design.

0:31.8

I've been doing experiment

0:32.7

trying to do more recent set.

0:34.4

And what I've learned is I have a lot more stories

0:36.2

because I remember them all.

0:37.6

So I should tell more stories about, like, Tempest.

0:41.3

Because, ah, what was Tempest? I don't remember.

0:44.7

Anyway, that was my old man voice. That was a very bad old man voice.

0:50.2

I do actually do a decent old man voice. That was not it. So, um, okay. Last we left, uh, where were we at? We were at

1:01.1

100-handed one. Okay, so 100-handed one is a hecaton horace, hecaton heres, hecaton Heres? I'm not sure how I pronounce it.

1:12.6

I can spell it, but I cannot pronounce it.

1:15.6

Okay, so when Ethan made his little book about Theros,

1:20.6

and it listed all the things that magic had done that fell into Greek mythology

1:25.6

and all the things it hadn't done.

...

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