4.8 • 743 Ratings
🗓️ 4 January 2014
⏱️ 30 minutes
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| 0:00.0 | Okay, I'm pulling on my driveway. We all know what that means. It's time for another drive to work. |
| 0:07.1 | Okay, the last couple podcasts, I've been talking about the design of Theros. So today, I'm going to start |
| 0:13.7 | talking about some of the individual cards and some stories about the cards. But before I can do that, |
| 0:19.2 | I realize I never introduced my design team. |
| 0:22.1 | Bad morrow! Bad morrow! |
| 0:24.1 | One of the things I always like to do is talk about the design team. |
| 0:28.0 | Part of the point of my podcast is a little historical context. |
| 0:33.2 | And, hey, who are the people that made this set? |
| 0:35.7 | I do want to talk about that a little bit. |
| 0:37.1 | So, first up, Ethan Fleischer. |
| 0:42.5 | So Ethan was the winner of the Great Designer 2 search. |
| 0:48.5 | And at the time this started, he was an intern. |
| 0:51.8 | He hadn't yet been hired full time. |
| 0:55.7 | But I wanted him on the set, |
| 1:00.5 | and I, in fact, I had given him an assignment, as I talked about previously, to do research, |
| 1:04.8 | because research was something he was very good at, and I said, okay, let's do some research on Rican Room Mythology. I wanted some experts. I had one other expert I'll get to in a second. |
| 1:12.2 | And Ethan, obviously, the way it works at Wizards is we don't tend to hire people right away. |
| 1:19.8 | We tend to give them an internship. |
| 1:21.4 | And then we use that internship to sort of give us six months to gauge, you know, how we feel they're doing. |
| 1:27.2 | And this allows us to sort of, it gives us time to pick the right people, you know, |
| 1:31.8 | that we don't have to, you know, we're not sort of just guessing without knowing that we have |
| 1:37.2 | someone who we can actually spend some time with. |
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