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Magic: The Gathering Drive to Work Podcast

Drive to Work #368 - 20 Lessons - Make It Personal

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Game Design, Duels Of The Planeswalkers, Mtg, Leisure, Magic The Gathering, Ccg, Games, Mark Rosewater

4.7802 Ratings

🗓️ 23 September 2016

⏱️ 36 minutes

🧾️ Download transcript

Summary

Mark's seventh podcast in a series of 20 from GDC.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling out the parking lot.

0:03.0

We all know what that means.

0:05.0

It's time for the drive to work.

0:07.0

And I got my daughter off at camp again.

0:09.0

Okay.

0:10.0

So today is another in-my series, 20 years, 20 lessons,

0:14.0

based on the GDC speech I gave about the 20 things, or 20 the things I've learned,

0:18.0

in 20 years are designing the same game. So I've done six podcasts so before. I've done six podcasts so far. So this is number seven. So the lesson today I'm going to talk about is allow the ability to make the game personal. Okay. So let me explain. Allow the ability to make the game personal.

0:37.9

So let me explain.

0:38.6

So first, I always gave an example.

0:40.9

So let me tell my little example story to begin with.

0:43.3

Okay, so this example takes place on a plane to GenCon.

0:47.6

So for those that are unaware, GenCon is a convention, a game convention.

0:51.6

Every year, usually in the summer.

0:56.1

Once about a time, it used to be in Milwaukee. I think now it's in Indianapolis. But anyway, it's in the Midwest, and it's probably

1:01.0

the biggest gaming convention in the United States. Anyway, I was on the plane with a man

1:06.9

named Chris Rush, who sadly died just a few months ago.

1:11.0

I did a whole podcast on him.

1:12.6

If you want to listen to Know more about him, please listen to my podcast.

1:15.3

I talked to all about him.

1:16.4

Wonderful man.

1:17.8

Probably best known for being the artist of Black Lotus.

...

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