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Magic: The Gathering Drive to Work Podcast

Drive to Work #33 - Future Sight - Part 2

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 10 May 2013

⏱️ 29 minutes

🧾️ Download transcript

Summary

Mark Rosewater continues his discussion about Future Sight with Part 2 of the series.

Transcript

Click on a timestamp to play from that location

0:00.0

Okay, I'm pulling on my driveway.

0:03.2

We all know what that means.

0:04.8

It's time for another drive to work.

0:07.7

Okay, so last week I talked about FutureSight, and today was part two.

0:14.7

It is part two.

0:15.8

But something interesting came up.

0:18.5

Matt Cavada needs a ride to work.

0:21.6

And for those that remember my podcasting on Plainswalkers, Matt lives right near me,

0:26.4

and so occasionally he and I go to work together.

0:29.2

And I thought FutureSight, the one team Matt was on, the Fates were speaking.

0:35.8

So Matt's going to join us today for part two of FutureSight.

0:40.1

We'll get some insight into maybe his take.

0:43.7

Because like I said, I've done a lot of design teams.

0:46.1

I've done on 50 plus design teams.

0:47.8

Matt's been on one, this one.

0:49.8

So we're going to talk to him today about it.

0:51.8

And I'm going to try to hit some of the issues I didn't hit last time.

0:54.5

So we'll see if we can combine those together.

0:57.6

So a quick reminder before I'm driving to get Matt right now.

1:01.2

So Matt, at the time, Matt is a new job, but his original job was he was on the creative team, and he did names and flavor text.

1:10.2

And at the time, I was looking for a more offbeat design team to do FutureSight

1:16.6

because I know we were doing a lot of crazy, you know, I really wanted a team that was

...

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