4.8 • 743 Ratings
🗓️ 21 August 2015
⏱️ 33 minutes
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0:00.0 | I'm pulling out the parking lot. We all know what that means. It's time for the drive to work. |
0:05.6 | And I had to take my daughter to camp again. Okay. So last time we talked, I started talking about the design of Khans of Tarkir. |
0:13.3 | Well, today I'm going to continue that story. I'm going to be continued for a bunch of podcasts. |
0:18.2 | A lot of story to tell. Okay. So last we left, we had come up with the clans. |
0:25.0 | We had figured out they were tied to dragon attributes, and we knew they were wedges, |
0:30.0 | but we had left off there. |
0:31.3 | That's what we knew. |
0:32.6 | Okay, a few things to recap that I forgot to mention last time. |
0:35.3 | First off, my design team. |
0:36.9 | So I was the lead of the team. |
0:39.2 | I had Mark Gottlieb, Zach Hill, Adam Lee, Sean Maine, Billy Morano, and Ken Nagel. So Adam Lee |
0:46.4 | was a representative from the creative team. Zach Hill was representative from the development team. |
0:51.8 | And at some point, Zach became Billy. Zach left and Billy took over. So Zach and Billy were the respective development team. And at some point, Zach became Billy. Zach left and Billy took over. |
0:55.3 | So Zach and Billy were the respective development team members. |
0:58.8 | Zach ended up leaving Wizards. |
1:00.4 | And so when he did, Billy took over. |
1:03.2 | And then Gottlieb and Sean and Nagel are all on my design team. |
1:07.7 | I mean, our designers. |
1:09.2 | Okay. |
1:10.4 | The development team was Eric Lauer lead. |
1:13.5 | Doug Byer, Dave Humphreys, Tom Lippili, Sean Main, who was the overlap, Adam Prozac, and Adam Prozac. |
1:20.6 | So usually we have one person who's on both the design team and the development team. |
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