4.8 • 743 Ratings
🗓️ 31 July 2015
⏱️ 43 minutes
🧾️ Download transcript
Click on a timestamp to play from that location
0:00.0 | I'm pulling my driveway. We all know what that means. It's time for another drive to work. |
0:05.0 | Okay, today is another in my series, 10 things every game needs. |
0:11.0 | Okay, so I've talked about needing a goal or goals, about needing rules, about needing interaction, about needing a catch-up feature, about needing inertia, about needing surprise. feature, about needing inertia, about needing |
0:21.0 | surprise. |
0:21.6 | Well, today we get to strategy. |
0:24.6 | So number seven in our ten things every game needs. |
0:27.6 | Okay, so strategy does a whole bunch of different things, but it has one major purpose. |
0:33.6 | So the major purpose of strategy is when you make a game, one of the goals |
0:38.9 | of your game is they want people to play it many times. And so one of the major roles of strategy |
0:45.4 | is that you want players to have a compelling reason to want to play again and again. You want |
0:53.9 | your games to have a continuity throughout the game. |
0:57.5 | What I'll refer to as a narrative. |
0:59.4 | You want a player narrative. |
1:01.1 | And what that means is, the player wants a relationship with the game where they can see |
1:08.2 | growth over time. |
1:10.8 | Okay, this is very important that when you play a game, you individually, there is a relationship |
1:16.5 | between the player and the game, and it's very important that you, the game player, allow |
1:22.8 | the player to create this narrative. |
1:25.4 | And when the narrative needs to be is, |
1:27.7 | I've interacted with the game, |
1:29.4 | and through the interaction, |
1:31.1 | there is change that happens. |
... |
Please login to see the full transcript.
Disclaimer: The podcast and artwork embedded on this page are from Wizards of the Coast, and are the property of its owner and not affiliated with or endorsed by Tapesearch.
Generated transcripts are the property of Wizards of the Coast and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.
Copyright © Tapesearch 2025.