4.8 • 743 Ratings
🗓️ 2 July 2015
⏱️ 31 minutes
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0:00.0 | I'm pulling on my driveway. We all know what that means. It's time for another drive to work. |
0:05.5 | Okay, today's design day. I'm going to talk all about the design of Avicin Restore. |
0:12.2 | So recently, I talked all about Inestrade, right? I went through a lot of cards. I had done Innesrod once earlier before. |
0:19.6 | And I have talked about Dark Ascension. |
0:22.3 | So now we get to the third set in the Indistrade block. |
0:26.3 | So let me recap a little bit to talk about how this came about. |
0:29.5 | So in the beginning, the plan for this block was we would have a large and small set in its |
0:35.3 | own world and the last large set, which would be separated in a different world from the first set. |
0:41.2 | In fact, the third set was originally slatted to be Inestrade |
0:44.2 | because there wasn't a lot of faith that Indistrade would have enough, I don't know, |
0:49.8 | weight to carry more than one large set. |
0:52.7 | But the powers of B changed their mind, and Inestrade got moved to the fall, the idea |
1:00.3 | being maybe be cooler if the horse that was near at Halloween, and Bill had come to talk to me |
1:05.2 | about, was there enough to maybe do a large and a small set? |
1:07.3 | I said there was. |
1:08.6 | So the original plan was... |
1:11.6 | So, Brian Tinsman, by the way, led this design. |
1:14.0 | The design team was Brian Tinsman, Mark Gottlieb, Dave Guskin, Ken Nagel, Bill Rose, and myself. |
1:22.2 | And the plan originally was Brian Tinsman was going to do a world completely different from this world. |
1:29.7 | And Brian, I know, had some ideas what he wanted to do. |
1:32.2 | But then the creative team came back and said, you know what? |
1:35.3 | We think we have a way to not have to leave this world, but radically change it enough |
... |
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