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Magic: The Gathering Drive to Work Podcast

Drive to Work #217 - Innistrad Cards, Part 2

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Leisure, Game Design, Mtg, Duels Of The Planeswalkers, Games, Ccg, Mark Rosewater, Magic The Gathering

4.7802 Ratings

🗓️ 10 April 2015

⏱️ 33 minutes

🧾️ Download transcript

Summary

Mark continues telling the stories behind the cards of Innistrad in part 2.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling my driveway. We all know what that means. It's time for the drive to work.

0:06.6

Okay. So yesterday, I'm sorry, last podcast, I started talking about the cards of Innistrad.

0:15.1

So today I'm going to continue. When we left off, I was in C, and I'm going to continue in C.

0:19.5

So I'm up to Cloister Youth. So Cloistered

0:24.0

Youth is one in a white. So two men are for a one, one human. At beginning of your upkeep,

0:29.1

you could choose to transform it. And if you do, it becomes the unholy fiend, which is a black

0:34.2

card. It's a three-three horror. And beginning of your end step, you lose a life.

0:39.1

So this is a very interesting transform card. So it's inspired by the exorcist, the idea of a little

0:45.1

girl possessed by a demon. And so the fun thing about this card is, you can choose to transform it

0:50.9

whenever you want. It's just during your turn, you can choose to transform it.

0:55.0

But it comes at a cost.

0:57.0

So instead of having a little 1-1 creature,

0:59.0

you get a 3-3 creature, but something that's going to do damage you every turn.

1:03.0

And it does damage you at the end of the turn,

1:05.0

so the turn you transform it is going to damage you.

1:09.0

And so it's an interesting little choice.

1:18.8

I have lost the game numerous times to having a unholy fiend when I didn't want the unholy fiend.

1:20.0

I mean, in the beginning I wanted it, but like black things.

1:23.4

So this is another example of a card that starts one color that goes the other color.

1:27.0

White does not traditionally get stuff like Lose Life.

1:30.1

So the black side is a black side and isn't white, but it's not undermining anything that white can't do.

1:36.3

So we allowed that bleed.

...

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