4.8 • 743 Ratings
🗓️ 25 January 2013
⏱️ 29 minutes
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0:00.0 | Okay, pulling on my driveway. |
0:04.0 | So we all know that means it's a time for another drive to work. |
0:07.7 | Okay, so for today, I've been trying to figure out different ways to mix up this podcast. |
0:16.2 | And so I decided that I'm going to talk today about a card type, something I haven't done yet. |
0:23.3 | So today we're going to talk about artifacts. |
0:26.8 | And I thought I'd talk a little bit about where artifacts came from and kind of some of the challenges of designing artifacts. |
0:33.5 | And I don't know, some of the lessons that we've learned along the way. |
0:37.0 | Okay, so let's start at the beginning, |
0:39.1 | because as a singing nun says, that's the best place to start. |
0:43.0 | Why did Richard Garfield make artifacts? |
0:46.8 | And I think the answer is, if you look at Alpha, |
0:49.9 | a lot of what Richard did is he took the concept of a magical duel and then just extrapolated. |
0:56.9 | He said, okay, well, I'm fighting with magic. |
0:59.6 | What would I expect to see? |
1:00.8 | What are the tropes of fantasy that I would expect? |
1:06.2 | And one of the big ones is the idea of powerful objects. |
1:11.7 | Something that's, I mean, very much tied into, you know, go read any fantasy story, you know, |
1:17.8 | and, you know, Lord of the Rings, there's the Rings, it's in the title. |
1:22.3 | You know, the Harry Potter have their wands and all sorts of things. |
1:26.8 | So the thing is, there is, the idea of having totems and objects and things of power, |
1:33.1 | very endemic and core to the idea of fantasy. |
1:36.8 | So Richard is like, okay, you know, if I'm going to do this, well, I should have objects. |
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