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Magic: The Gathering Drive to Work Podcast

Drive to Work #172 - Lessons Learned, Part 6

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 7 November 2014

⏱️ 37 minutes

🧾️ Download transcript

Summary

Mark Rosewater shares part 6 of his lessons about Magic design.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling on my driveway.

0:02.3

We all know what that means.

0:04.0

It's time for another drive to work.

0:06.9

Okay, so many years ago, at the beginning of my podcasting, I started a series called Lessons Learned,

0:14.1

where I talked about different sets I had designed and what lessons I learned from them.

0:18.3

And I did four of them, and then then like a year and a half went by,

0:22.0

and I hadn't done one. So last time I decided to do another podcast on lessons learned.

0:28.3

And I didn't even finish one set. So I think the real lesson here is I've learned how to talk

0:34.3

more about a single topic than I used to. Or maybe in the early days of my podcasting, I just didn't realize that I needed...

0:41.8

I think I didn't realize early on when I started my podcasting, like, hey, I'm going to do this for a while.

0:47.2

I need lots of topics to talk about.

0:48.9

I could talk at length of other things I want to talk about.

0:51.3

So I think I was quickly getting through stuff. So I'm, I promise today, by the end of today,

0:56.2

I'll finish talking about Scars and Mirren,

0:57.5

maybe I'll get to Inns Rod.

1:00.1

But I'm continuing today.

1:02.9

Today is Part 6.

1:05.1

So you will get 5 and Part 6 right next to each other.

1:07.7

I thought about like this doing Part 6 later,

1:09.8

and I'm like, but I'm not,

1:10.9

I didn't finish. I don't know. I feel like it was weird to start on Scars and Mirren,

1:15.8

not finish Scars and Mirren. So you guys get back to back lessons learned. Okay, so we're still

...

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