4.8 • 743 Ratings
🗓️ 17 October 2014
⏱️ 28 minutes
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0:00.0 | I'm pulling on my driveway. |
0:02.3 | We all know what that means. |
0:04.0 | It's time for another drive to work. |
0:06.9 | Okay, so last couple times I've been talking about onslaught. |
0:10.6 | And I've not done yet, so I will continue to do that. |
0:14.4 | Last I left, I think we were on D. |
0:17.2 | So we're like, this is two podcasts in on card stories. |
0:21.6 | I only got to D. |
0:22.4 | So we're going to try to pick up the pace a little bit today. |
0:25.4 | I just have lots of stories to tell. |
0:28.3 | Hopefully, I'm never quite sure the right number. |
0:31.4 | I know in Theris, I did eight, and that felt too much. |
0:34.5 | But I've done like fours and five. |
0:36.1 | And, you know, we'll see. |
0:38.6 | Okay, let's jump in here. |
0:45.1 | Dream Chisel. So Dream Chisel is an artifact for two that says that face-down creatures cost one less to play. So it turns all your morph creatures into two-toos for two rather than |
0:50.7 | two-toos for three. One of the things that we were hoping was, whenever we make mechanics, |
0:57.6 | one of the things that we'd like to do is, |
0:59.6 | so real quickly, for those that might not know this terminology, |
1:03.2 | we talk about linear and modular. |
1:05.4 | There are two design terms we use. |
1:07.2 | What linear means is the card that kind of begets you playing other cards. |
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