meta_pixel
Tapesearch Logo
Log in
Magic: The Gathering Drive to Work Podcast

Drive to Work #129 - Worldwake, Part 3

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8743 Ratings

🗓️ 6 June 2014

⏱️ 36 minutes

🧾️ Download transcript

Summary

Mark completes his series about the design of Worldwake.

Transcript

Click on a timestamp to play from that location

0:00.0

Okay, I'm pulling on my driveway.

0:02.2

We all know what that means.

0:04.1

It's time for another drive to work.

0:07.0

Okay.

0:08.3

So the last two podcasts, I have talked about World Wake.

0:11.6

And I have not done yet.

0:12.8

So I think today is going to be my last World Wake podcast.

0:16.2

We'll see.

0:18.0

Last we left, I was at K, but I'm actually, yeah, I was at K, so I was at Core Firewalker.

0:24.3

So I think my plan today is to try to get through the rest of these.

0:27.3

I have about a page left, so I think I can do it.

0:30.8

Okay, Core Firewalker is white-white for a 2-2 core soldier.

0:36.6

It's got protection from red, and whenever a player casts a red

0:40.0

spell, gain one life. Okay, so this card, see if you can identify. It's funny, because when I look

0:47.8

at cards, I can tell what I call a development card, which is from time to times,

0:57.1

development has issues with the metagame,

0:58.7

and they want to stick a card in that can help deal with it.

1:00.6

So this card, for me,

1:03.4

screams from his lungs,

1:05.6

Red Decks are a problem.

1:07.5

I need to help against Red Dex.

1:09.6

That's what this card says to me.

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Wizards of the Coast, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Wizards of the Coast and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2025.