Crystal Quest to Carmageddon With Patrick Buckland - The Retro Hour EP105
The Retro Hour (Retro Gaming Podcast)
The Retro Hour
4.9 • 558 Ratings
🗓️ 19 January 2018
⏱️ 73 minutes
🧾️ Download transcript
Summary
This week we have a rare interview with Stainless Games CEO Patrick Buckland, the highs and lows of the Carmageddon series, Crystal Quest and Apple gaming.
Stainless Games: http://www.stainlessgames.com/
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Thanks to our amazing donators this week: Christer Hollsten, Tim Daelemen, Laurence Fortt, Joe Locker
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Show notes:
Apple to release Apple Lisa operating system as open source: http://bit.ly/2FZ6Wb2
Retro Bit Handheld + official sega accessories: http://engt.co/2DNaqg8
1942 remade in AMOS: http://amiten.es/?p=130
Pheonix remake for Windows: https://lerrrtaste.itch.io/phoenix-revive
Retro Games show their staying power: http://bit.ly/2DsGEQ2
Goldeneye 007 mod turns Bond into Mario: http://bit.ly/2Dw6eDG
Transcript
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| 0:00.0 | I can't believe it. |
| 0:03.5 | Max has asked me to move in with him. |
| 0:05.9 | I mean, you practically live with each other already, but that's great. |
| 0:09.8 | Did you hear that, Joe? |
| 0:11.5 | Yes, thanks for letting us know. |
| 0:14.3 | I see you've updated your universal credit claim. |
| 0:17.1 | Now you're going to be living together. |
| 0:23.6 | If you're telling other people about a change in your circumstances, tell us too to avoid a penalty. Search tell DWP. Hello and welcome to the |
| 0:31.2 | Retro Hour podcast episode number 105, your weekly dose of retro gaming and technology news with me, Dan And me, Ravi Abbott. And welcome to the show where every week we talk about classic systems that you might have grown up with back in the day, whether it was a Mega Drive or Super Nintendo or used to run home and load up games on your Commodore 64 cassette deck. Or your specky, there was loads of them, weren't they? So many systems to cover. |
| 0:54.7 | And actually, speaking of which, on this week's show, we're kind of talking about a system that doesn't really get a lot of love from retro gamers this side of the pond. No, because we've talked to a lot of American developers, and a lot of American developers have done Apple II stuff, they've done Macintosh stuff. we really didn't have anybody doing that in the UK. |
| 1:12.0 | I don't remember seeing many Macs around, do you? |
| 1:14.3 | I think the third... Apple 2 stuff, they've done Macintosh stuff. We really didn't have anybody doing that in the UK. |
| 1:12.0 | I don't remember seeing many Macs around, do you? I think the first Mac I saw, it was summer holidays when I was about seven years old. And my auntie owned like a print shop in Shrewsbury. And I went in there and she had like these, you know, little computers that were all like all in ones and like a mouse. I remember drawing my name in like the paint program and printed it out. |
| 1:29.2 | It's like white and stylish. |
| 1:31.1 | But I and like a mouse. I remember drawing my name in like the paint program and printed it out. It's like white and stylish. But I had like a Commodore at home and that was colour graphics and the Mac was black and white. So in some ways it seemed a bit less advanced, but the mouse and stuff was pretty cool. But like you said, they had such a big scene in America. And not so much over here in the UK, which is why I guess this week |
| 1:45.1 | was actually quite unique. Yeah, little did we know there was a little Mac scene going on |
| 1:49.3 | on the Isle of White in the UK. And this is Patrick Buckland, who is a co-founder of Stainless Games |
| 1:55.9 | and he's done some great titles for the Mac. Crystal Quest was one. And, you know, he's also done, oh, |
| 2:02.4 | Carmageddon. Massive series, obviously. And even going back to, like, you know, the Apple 2, he did some early games on there when he's about, you know, 17 years old. One of them was called Liberator that it's kind of a bit of an infamous story now, because he worked with EMI, who I didn't even realise did games. |
| 2:16.7 | No, yeah, that's really odd that they had a division, but it was so early on, wasn't it? |
| 2:20.7 | Yeah, but it was so early on, wasn't it? |
| 2:20.7 | Yeah, but they actually burnt the entire stash of one of his games before it even went on sale. |
... |
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