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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #784: Madness... (PANS01E96)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Dungeons And Dragons, Achtung Cthulhu, Major Spoilers, Real Play Podcast, Critical Hit, Gaming, Games, Pathfinder, Rpg Podcast, Role Playing Game, Wizards Of The Coast, Podcast About, Leisure, Dungeon Crawl, Call Of Cthulhu, Rpg

4.82.6K Ratings

🗓️ 11 April 2025

⏱️ 48 minutes

🧾️ Download transcript

Summary

The Play always leads to madness... always... Anyway, in this installment of Critical Hit: A Major Spoilers TTRPG Real Play Podcast: The Fighting Gobblers explore Carcosa in search of the Key of Solomon.

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Transcript

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0:00.0

Critical hit Punch All Nazis takes place in the early days of World War II and combines high adventure with cosmic horror.

0:06.8

All dates, locations, and historical events are thrown out the window in order to create a fun story,

0:12.4

so don't put too much thought into historical inaccuracies.

0:16.1

All accents are done poorly, but with love, and no disrespect is intended. You've stepped through the what you thought was the painted backdrop of the stage and you have emerged into what looks like a alternate take on the city of venice carcosa is a city done in kind of an Italian Renaissance style.

1:16.2

Lots of canals.

1:17.7

You can see gondolas floating, but you don't see anybody there piloting them.

1:23.1

In fact, you don't even see a pole to get these gondolas to work.

1:27.1

They're just all kind of floating there.

1:28.5

Some of them are half sunk into the canal.

1:31.5

The buildings appear in places to be well constructed,

1:36.0

but it looks like for most of the city that you can see,

1:42.5

it looks like things are in decay, Things are in disrepair. Things are

1:47.4

falling apart. There is this growing stench of rot, like rotten wood, rotten fish,

1:56.0

other dead things that you can smell. This water smells like it is salt water.

2:03.0

I probably wouldn't taste it.

2:06.5

Far off in the distance,

2:09.1

you can see two giant statues of robed figures guarding a gate.

2:15.9

And beyond that gate is a bridge to something, a giant building.

2:20.7

And the sun, this giant black sun, Carlos, you have seen this black sun in some of your

2:25.9

visions and dreams before is setting low onto the horizon.

2:30.3

Everything here is cast in a really dark, like's hard to describe it's not like a negative

2:38.2

light but everything that's a shadow is like a dark shadow like darker than dark shadow

...

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