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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #690: Librairie des Arcanes (PANS01E04)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Leisure, Games

4.92.6K Ratings

🗓️ 17 March 2023

⏱️ 91 minutes

🧾️ Download transcript

Summary

In this installment of Critical Hit, a Major Spoilers RPG Podcast: The party makes a quick trip to Brussels to investigate what might be at a mysterious address.

Character sheets and battle map images for this episode are available at Patreon.com/MajorSpoilers

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Transcript

Click on a timestamp to play from that location

0:00.0

Critical hit Punch Hall Motsies takes place in the early days of World War II and combines

0:04.7

high adventure with cosmic horror.

0:06.9

All dates, locations, and historical events are thrown out the window in order to create

0:11.3

a fun story.

0:12.5

So don't put too much thought into historical inaccuracies.

0:16.7

All accents are done poorly, but with love and no disrespect is intended.

0:30.0

The

0:32.4

last time.

0:40.6

I think we better admit that we were lost otherwise this could turn into an international incident.

0:48.9

The way that the Germans were messing around a bit with the supernatural, reanimating

0:53.0

the dead, he turns his head and he locks eyes with Valentin.

0:58.3

He suddenly captains his hair and says, we gotta leave!

1:01.3

It's like you have your mission.

1:03.1

Good luck, gentlemen.

1:04.1

Welcome to the secret war.

1:06.1

And he slowly fades from the room.

1:10.0

You've had a short night of rest or an early morning of rest and you are all getting

1:16.0

ready to go to Brussels.

1:20.5

One of the first things that you need to do is put on some civilian clothing.

1:24.6

So why don't we go around the little barracks area, the little sleeping quarters that you

1:29.3

are in and why don't you describe yourselves and what kind of civilian clothes you are wearing?

1:36.8

Let's start with Bliscoe.

...

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