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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #188: Lord of the Feywild (Void Saga S04-042)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Leisure, Games

4.92.6K Ratings

🗓️ 23 February 2013

⏱️ 78 minutes

🧾️ Download transcript

Summary

criticalhit
Lords of the Feywild

In this episode of Critical Hit: The quest is complete, and it is time for the heroes to return home! (queue the ominous music)

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Transcript

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0:00.0

Welcome to Critical Hit a Major Spoiler's Dungeons & Dragons podcast. Once again, we are back.

0:19.2

We're back. We're back in the Springwood. Hooray for us. Hooray for the Torquotones. Hooray, Akiro's welcome.

0:29.4

Yeah, I am. Let's see. Oh, well, let us continue our adventure then shall we?

0:36.0

What game have you been playing for the last four years?

0:40.6

All right. So, uh, Orem, Cat, Randus, Torquotrell, find themselves walking down a path, a clear path

0:57.6

without too many scary, nashy plants back towards this ruling grove. And they are approaching it

1:07.2

from the campus side towards the entrance that Trell knows about, you know, to get into the big

1:15.6

brambly mess that covers the university without having to then go on to get like really hungry and

1:24.8

then get caught in mouth. Probably in a different order. Yeah, I guess it's different.

1:33.8

So, um, as our heroes approach the school, you notice that a big wedge has been cut out of that

1:46.0

kind of big brain-shaped bramble just kind of a big triangle that, you know, looks like it was

1:57.7

you know, essentially seared in a very precise way and then just dropped.

2:05.9

Does it look like an entrance or an exit?

2:08.1

Um, it looks like a doorway like it looks like it was deliberately there so that something can

2:14.8

get in and out. And it's, you know, it's not huge. Um, but even Torquot can walk through it

2:21.2

comfortably. And we walk through. All right. You walk through. You are on campus.

2:28.3

Um, nothing seems really different. The crystal arrays are still there and they're still

2:32.9

functioning, but it's pretty clear that the bramble isn't recuperating like it did before.

2:38.8

Um, things seem to be slowly moving or at least not progressing anymore, as far as the problem

2:49.3

with plants around here. Are there any people? Start calling for, you can see. Hello, Mr.

2:56.7

Arthur and Spud. Nobody, nobody appears immediately, but, um, I mean, you guys are kind of on the

3:07.5

edge of campus. Sure. Start making our way down towards the central, the main, the central

...

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