4.8 • 908 Ratings
🗓️ 14 May 2015
⏱️ 80 minutes
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0:00.0 | We are adventurers. |
0:02.0 | into every place anywhere in the world. |
0:06.0 | We are venturing. |
0:08.0 | We are adventurers. |
0:10.0 | All right, we are back with William Muma to talk a little bit more about Nomes. |
0:15.9 | We've got a Nome in the party, and I think Nomes have a really interesting backstory |
0:21.6 | in this particular setting, and it's not one that we get to |
0:24.3 | highlight because we're in the wrong place. This campaign setting and the modules |
0:29.0 | that accompany it span continents. There are all sorts of different |
0:33.2 | snapshots of the world that you get if you buy the |
0:37.2 | supplementary role-playing modules that come with the setting. And unfortunately, gnomes just don't get touched on in this one but I really liked them so I'd like you to talk a little bit more about them give people a peak of what might be coming up in their discovery of this world. |
0:53.1 | Nomes do actually get a little bit more of a picture developed in the second module of |
0:59.3 | the series, Vassalise Woe. |
1:01.6 | The Nomes are not in the Land of Teardrail, which is where |
1:05.0 | Feisthol of Ash takes place, but they live in a dark and foreboding land called |
1:09.7 | the Isian Peninsula. And these gnomes used to in the past be a very happy, very playful, very farm-oriented sort of people. However, a curse was laid upon them. They had |
1:26.1 | insulted some priests of one of the dark gods of the Isian Peninsula who then |
1:32.1 | began to send off Doppelganger, shape changers, all sorts of creatures |
1:38.0 | to terrorize and basically wipe out the nomish population. |
1:44.4 | Now the the gnomes in order to survive have |
1:47.3 | become a little bit on the paranoid side |
1:49.6 | but they do now hide in the in the dark crevices of the world. They test their own mortality by showing the |
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